Difference between revisions of "Fire Hawk: Thexder - The Second Contact"
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{{Infobox game/row/developer|Game Arts}} | {{Infobox game/row/developer|Game Arts}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Sierra}} | + | {{Infobox game/row/publisher|Sierra On-Line}} |
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|DOS|December 30, 1990}} | {{Infobox game/row/date|DOS|December 30, 1990}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Thexder }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
Line 16: | Line 29: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{++}} Can be run under [[DOSBox]] | {{++}} Can be run under [[DOSBox]] | ||
− | |||
− | |||
==Availability== | ==Availability== | ||
Line 27: | Line 37: | ||
{{Availability/row| Retail | | physical | To bypass the Copy protection it is required to find a word in the manual| | DOS }} | {{Availability/row| Retail | | physical | To bypass the Copy protection it is required to find a word in the manual| | DOS }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Packed file is corrupt=== | ||
+ | If you receive the error "Packed file is corrupt" when starting the game, make sure you first run LOADFIX. LOADFIX is included with DOS 5.0 or later, and is also included with DOSBox. | ||
==Game data== | ==Game data== | ||
Line 33: | Line 47: | ||
{{Game data/config|DOS|{{p|game}}\RESOURCE.CFG}} | {{Game data/config|DOS|{{p|game}}\RESOURCE.CFG}} | ||
}} | }} | ||
+ | |||
+ | {{ii}} The configuration file is an ASCII TEXT file that can be updated by hand, or by running INSTALL.EXE. | ||
===Save game data location=== | ===Save game data location=== | ||
{{ii}} The game does not support saving progress | {{ii}} The game does not support saving progress | ||
− | ==Video | + | ==Video== |
{{Image|Thexder 2 video settings.png|Graphic capability options}} | {{Image|Thexder 2 video settings.png|Graphic capability options}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 55: | Line 71: | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 63: | Line 79: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = On by default. Can be forced off with <code>-w</code> command line parameter (when using [[DOSBox]]). | |vsync notes = On by default. Can be forced off with <code>-w</code> command line parameter (when using [[DOSBox]]). | ||
Line 75: | Line 94: | ||
}} | }} | ||
− | ==Input | + | ==Gallery== |
+ | <gallery> | ||
+ | Thexder 2 mission screen MCGA.png|Mission screen in MCGA | ||
+ | Thexder 2 game screen MCGA.png|Game screen in MCGA | ||
+ | Thexder 2 mission screen EGA.png|Mission screen in EGA | ||
+ | Thexder 2 game screen EGA.png|Game screen in EGA | ||
+ | Thexder 2 mission screen Tandy.png|Mission screen on Tandy | ||
+ | Thexder 2 game screen Tandy.png|Game screen on Tandy | ||
+ | </gallery> | ||
+ | |||
+ | ==Input== | ||
{{Image|Thexder 2 keyboard settings.png|Keyboard options}} | {{Image|Thexder 2 keyboard settings.png|Keyboard options}} | ||
{{Image|Thexder 2 joystick settings.png|Joystick options}} | {{Image|Thexder 2 joystick settings.png|Joystick options}} | ||
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 141: | Line 170: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Thexder 2 audio settings.png|Music/Sound capability options}} | {{Image|Thexder 2 audio settings.png|Music/Sound capability options}} | ||
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
Line 155: | Line 184: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
Line 186: | Line 219: | ||
|vulkan versions = | |vulkan versions = | ||
|vulkan notes = | |vulkan notes = | ||
− | |dos modes = EGA, MCGA | + | |dos modes = EGA, MCGA, PCjr, Tandy |
− | |dos modes notes = | + | |dos modes notes = * EGA/VGA: 640x200 (line doubled to 640x400 by the video adapter) in 16 colours<br>* MCGA: 320x200 in 256 colours<br>* PCjr/Tandy: 320x200 in 16 colours |
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = | |windows 32-bit exe = | ||
|windows 64-bit exe = | |windows 64-bit exe = | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = DOS | |OSfamily = DOS | ||
− | |minOS = | + | |minOS = 2.1 |
|minCPU = Intel 8088 / 8086 | |minCPU = Intel 8088 / 8086 | ||
|minRAM = 512 KB | |minRAM = 512 KB |
Latest revision as of 03:34, 26 October 2022
Developers | |
---|---|
Game Arts | |
Publishers | |
Sierra On-Line | |
Release dates | |
DOS | December 30, 1990 |
Taxonomy | |
Series | Thexder |
Thexder | |
---|---|
Thexder | 1987 |
Fire Hawk: Thexder - The Second Contact | 1989 |
Thexder for Windows 95 | 1995 |
Key points
- Can be run under DOSBox
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | To bypass the Copy protection it is required to find a word in the manual |
Essential improvements
Packed file is corrupt
If you receive the error "Packed file is corrupt" when starting the game, make sure you first run LOADFIX. LOADFIX is included with DOS 5.0 or later, and is also included with DOSBox.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\RESOURCE.CFG |
- The configuration file is an ASCII TEXT file that can be updated by hand, or by running INSTALL.EXE.
Save game data location
- The game does not support saving progress
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | On by default. Can be forced off with -w command line parameter (when using DOSBox). |
||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Gallery
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Joystick | |
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | EGA, MCGA, PCjr, Tandy | * EGA/VGA: 640x200 (line doubled to 640x400 by the video adapter) in 16 colours * MCGA: 320x200 in 256 colours * PCjr/Tandy: 320x200 in 16 colours |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.1 | |
Processor (CPU) | Intel 8088 / 8086 | |
System memory (RAM) | 512 KB | |
Hard disk drive (HDD) | ||
Video card (GPU) | EGA | VGA |