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Show new changes starting from 01:06, 13 June 2024
   
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13 June 2024

     00:51  F.E.A.R. diffhist +40 Rainzfoxx talk contribs →‎4K Ultra HD: re-directed link to the original fix to the link on PCGW for consistency

12 June 2024

     23:24  F.E.A.R.‎‎ 6 changes history +364 [Rainzfoxx‎ (6×)]
     
23:24 (cur | prev) +64 Rainzfoxx talk contribs →‎Anti-aliasing (AA): highlighted settings
     
21:53 (cur | prev) -45 Rainzfoxx talk contribs →‎HUD & subtitles scaling patch
     
21:50 (cur | prev) -7 Rainzfoxx talk contribs →‎HUD & subtitles scaling patch
     
21:44 (cur | prev) -14 Rainzfoxx talk contribs →‎HUD & subtitles scaling patch
     
21:39 (cur | prev) +294 Rainzfoxx talk contribs →‎HUD & subtitles scaling patch: scaling fix requires another additional step to work correctly
     
21:18 (cur | prev) +72 Rainzfoxx talk contribs →‎HUD & subtitles scaling patch: added an additional step for Extraction Point, chosen ARCH00 file needs to be placed into the FEARXP directory as well

10 June 2024

     18:08  F.E.A.R.‎‎ 3 changes history +195 [Rainzfoxx‎ (3×)]
     
18:08 (cur | prev) +27 Rainzfoxx talk contribs →‎Flickering textures on modern systems: Changed file requirements for dgVoodoo 2. It's common practice to use the .conf file locally in the game directory.
     
16:11 (cur | prev) +54 Rainzfoxx talk contribs →‎F.E.A.R: AI Upscaled Textures Mod
     
15:41 (cur | prev) +114 Rainzfoxx talk contribs →‎F.E.A.R: AI Upscaled Textures Mod: crashing and missing textures is not exclusive to the retail version, it persists across all releases