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Resonance

From PCGamingWiki, the wiki about fixing PC games
Resonance
Resonance cover
Developers
XII Games
Publishers
Wadjet Eye Games
Engines
Adventure Game Studio[Note 1]
Release dates
Windows June 19, 2012
macOS (OS X) April 23, 2013[2]
Linux June 12, 2016[3]
Reception
Metacritic 76
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Side view
Controls Point and select
Genres Adventure
Art styles Pixel art
Themes Sci-fi
Resonance on HowLongToBeat
Resonance on IGDB
Resonance on MobyGames
Resonance on Wikipedia

Resonance is a singleplayer flip screen and side view adventure game.

Key points

Can be played on ScummVM.[4]

General information

Publisher Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
DRM-free
Via Humble Widget.
Windows
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam.[5]
Windows
macOS (OS X)
Linux
Green Man Gaming (unavailable) Playfire Client
Windows
A demo is available from the publisher website.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Resonance\acsetup.cfg
macOS (OS X)
Linux <path-to-game>/acsetup.cfg
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Resonance\
macOS (OS X) $HOME/Library/Application Support/Resonance/
Linux $XDG_DATA_HOME/ags/Resonance/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.

Video

Graphics options accessed through <path-to-game>\winsetup.exe.
Graphics options accessed through <path-to-game>\winsetup.exe.

Graphics feature State Notes
Widescreen resolution
320x240 (4:3) static aspect, stretched, or pixel-perfect. Scaling algorithm is either nearest-neighbor or bilinear.
(Bilinear filtering is unavailable with the SDL 2D Software renderer option.)
Multi-monitor
Ultra-widescreen
4K Ultra HD
4K resolution can be set, but will be pillarboxed (Stretch, preserving aspect ratio setting) or stretched (Fill whole screen setting).
Field of view (FOV)
Windowed
Set in <path-to-game>\winsetup.exe.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Set in <path-to-game>\winsetup.exe.
60 FPS and 120+ FPS
Capped at 40 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Pause menu with settings
Pause menu with settings

Audio feature State Notes
Separate volume controls
Master Volume control only.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation by ZoG Forum Team.
Spanish
Fan translation, download.

Other information

API

Technical specs Supported Notes
Direct3D 9 Despite its name, the SDL 2D Software renderer option outputs to Direct3D 9.[8]
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
In February 2022 OS X builds have been released with 64-bit support on Steam and GOG. Previous builds were 32-bit only.[6][7]
Linux

System requirements

Windows
Minimum
Operating system (OS) ME, 2000, XP, Vista
Processor (CPU) Intel Pentium
System memory (RAM) 64 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 5 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu, Debian, Arch
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) OpenGL


Notes

  1. Adventure Game Studio engine build: 3.6.0.50[1]

References

  1. Verified by User:Baronsmoki on 2023-07-27
  2. Mac Game Update: 22 New Additions - GOG.com - last accessed on May 2023
  3. The "what did just update?" thread, page 468 - Forum - GOG.com - last accessed on May 2023
  4. ScummVM :: Wiki - AGS/Games - last accessed on 2021-10-10
  5. Verified by User:Mastan on 2022-04-02
  6. Resonance - MAC/LINUX BUILDS with WORKING ACHIEVEMENTS! and more! - last accessed on 2022-04-01
  7. Verified by User:Mastan on 2022-04-01
  8. Verified by User:Baronsmoki on 2023-07-28
    Tested with Bandicam, Special K.