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while True: learn()

From PCGamingWiki, the wiki about fixing PC games
while True: learn()
while True: learn() cover
Developers
Luden.io
Publishers
Nival
Engines
Former Unity 5[Note 1]
Former Unity 2018[Note 2]
Unity 2020[Note 3]
Release dates
Windows January 17, 2019
macOS (OS X) January 17, 2019
Linux January 17, 2019
Reception
Metacritic 73
Taxonomy
Monetization One-time game purchase
Genres Puzzle, Educational
While True: learn() on HowLongToBeat
While True: learn() on IGDB
While True: learn() on MobyGames

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.
Data Scientist Edition, Deep Edition, and Chief Technology Officer Edition also available.
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when launched directly from executable.[citation needed]
Deep Edition and Chief Technology Officer Edition also available.
Windows
macOS (OS X)
Linux
GamersGate (unavailable)
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Luden.io\while True: learn()\
macOS (OS X)
Linux

Save game data location

System Location
Windows <path-to-game>\Saves\[Note 4]
macOS (OS X)
Linux
Steam <Steam-folder>\userdata\<user-id>\619150\remote\

On Windows you can check %APPDATA%\LocalLow\Luden.io\while True_ learn()\Player.log file - at the end you'll find the path to save game location.

Save game cloud syncing

Video

Launcher video settings
Launcher video settings
In-game general settings
In-game general settings

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game input settings
In-game input settings

Audio

Audio feature State Notes
Separate volume controls
Sound, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
Hungarian
Brazilian Portuguese

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input Rewired

System requirements

Windows
Minimum
Operating system (OS) Vista, 7, 8, 10
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Intel HD Graphics 3000
DirectX 9.0 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Intel HD Graphics 3000
Linux
Minimum
Operating system (OS) Ubuntu 16.04, SteamOS
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Intel HD Graphics 3000


Notes

  1. Unity engine build: 5.6.3f1[1]
  2. Unity engine build: 2018.4.23f1[2]
  3. Unity engine build: 2020.3.19f1[3]
  4. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Baronsmoki on 2019-01-17
  2. Verified by User:Baronsmoki on 2021-04-23
  3. Verified by User:Baronsmoki on 2021-12-02