Bloody Rally Show
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Kodo Linija | |
Engines | |
Unity | |
Release dates | |
Windows | February 20, 2020 |
macOS (OS X) | February 20, 2020 |
Linux | February 20, 2020 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Racing, Vehicle combat |
Vehicles | Automobile, Off-roading |
Art styles | Cartoon, Stylized |
Themes | Comedy, Cyberpunk, Post-apocalyptic |
General information
- Known also under the working title, Bloody Rally Simulator.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Loading tip humorously notes that the game is DRM free. |
Demo/free trial
- A free singleplayer Prologue is available from Steam which allows users to race up to 21 events in the career mode.
- Config and save data from the Prologue version is not automatically imported by the paid version regardless of if the Prologue version is installed.
- Data can be copied manually to continue progress from Prologue.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show\prefs %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show_ Prologue\prefs |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show/prefs $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show\Data\ %USERPROFILE%\AppData\LocalLow\Kodo Linija\Bloody Rally Show_ Prologue\Data\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show/Data/ $XDG_DATA_HOME/unity3d/Kodo Linija/Bloody Rally Show_ Prologue/Data/ |
- Config and Save data can be manually copied from the Prologue to the commercial folder to continue progress when upgrading.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Save data is properly synced between Windows and Linux versions. Save data from the Prologue version is stored and synced separately. Approx. 954 MB available per version. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Camera can be fixed to the road, the car, or floating; zoom can be adjusted between near, medium, and far; zooming out when increasing in speed can be disabled, camera shake can be adjusted between full, light, and off. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Supports every frame, every second frame. | ||
60 FPS and 120+ FPS | Frame rate limit setting supported natively, including unlimited. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Locking the mouse to the window can also be disabled. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Menu sounds, menu music, editor music, race music, car engines, tire skids, crown noises, sound effects. | |
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | Must set "Run in background" to Off in Gameplay settings to pause the game when it's not focused. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | As of December, 2023, the translation provided with the game may have been partially machine translated. | |||
Simplified Chinese | Translation name is just Chinese without specifying Traditional or Simplified Chinese. This translation notes use of Google Cloud Translation for an unspecified portion of the text. |
|||
Dutch | ||||
Lithuanian | ||||
Spanish | ||||
Russian | Provided by (potentially incomplete) fan translation in this GitHub repo. Use the Russian folder present in the repo. |
- Game stores text in plain text files encoded in UTF8 with Unix line endings, with the translated files placed in a folder named with the language present in the
Translations
folder. This folder is located within the game directory atBloody Rally Show_Data\StreamingAssets\Translations
for the Windows build, andBloodyRallyShow_Data/StreamingAssets/Translations
for the Linux build. - Accepts translations to be added to the game officially via a Github repository.
- Supports loading user created translations using a placed in the
Translations
folder.
Network
Co-op is enabled by editing a contestant in the Campaign's Season menu and changing control from AI to Human.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10 | |
OpenGL | 3.2 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | Store page mentions x86 and ARM in the Windows tab, which is incorrect. | |||
macOS (OS X) | April 11, 2023 update added Apple Silicon support. | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 256 MB | |
Video card (GPU) | DirectX 10 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | macOS High Sierra 10.13 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 256 MB | |
Video card (GPU) | Intel and AMD GPUs supporting Metal |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 18.04+, CentOS 7 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 256 MB | |
Video card (GPU) | OpenGL 3.2 compatible |
- A 64-bit operating system is required.