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Steven Universe: Save the Light

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Steven Universe: Save the Light
Steven Universe: Save the Light cover
Developers
Grumpyface Studios
Finite Reflection Studios
Publishers
Cartoon Network Games
Engines
Unity 2018[Note 1]
Release dates
Windows August 13, 2018
macOS (OS X) August 13, 2018
Taxonomy
Art styles Cartoon
Series Steven Universe
Steven Universe: Save the Light on MobyGames
Steven Universe: Save the Light on Wikipedia
Steven Universe
Subseries of Cartoon Network
Steven Universe: Save the Light 2018
Steven Universe: Unleash the Light 2019

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Grumpyface Studios\Steven Universe Save the Light\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/821890/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Grumpyface Studios\Steven Universe Save the Light\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/821890/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Ultra-widescreen

Remove Letterboxing/Pillarboxing
  1. Using any HEX-Editor (for example HxD) open these files: \Steven Universe Save the Light\Save the Light_Data\Managed\Assembly-CSharp.dll and \Steven Universe Save the Light\Save the Light_Data\globalgamemanagers
  2. For Assembly-CSharp.dll, find text: Letterbox and replace it with 2E 2E 2E 2E 2E 2E 2E 2E 2E
  3. For globalgamemanagers, find hex at 0x11E0: 00 00 00 01 00 00 00 00 and replace it with 01 01 01 01 01 00 00 00

Notes

Remember to make a backup copy of the DLL-file before editing

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

A 64-bit system is required.
Windows
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core i5
System memory (RAM) 8 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 730 or equivalent
1 GB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.11: El Capitan
Processor (CPU) 1.3 GHz dual-core Intel Core i5
System memory (RAM) 8 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Intel HD Graphics 615


Notes

  1. Unity engine build: 2018.1.0f2[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/821890/ in addition to or instead of this directory. The app ID (821890) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Hexagon123 on 2024-03-17