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Gemini Rue

From PCGamingWiki, the wiki about fixing PC games
Gemini Rue
Gemini Rue cover
Developers
Wadjet Eye Games
macOS (OS X) Edward Rudd
Linux Edward Rudd
Engines
Adventure Game Studio[Note 1]
Release dates
Windows February 24, 2011
macOS (OS X) April 23, 2013
Linux December 17, 2013
Reception
Metacritic 82
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Side view
Controls Point and select
Genres Adventure
Art styles Pixel art
Themes Sci-fi
Gemini Rue on HowLongToBeat
Gemini Rue on IGDB
Gemini Rue on MobyGames
Gemini Rue on Wikipedia

Gemini Rue is a singleplayer flip screen and side view adventure game.

Key points

A fix for Windows 7 laptops made old saves incompatible (see Replacement save games).[2]

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Developer website
DRM-free
Humble widget.
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Green Man Gaming (unavailable) Playfire Client
Windows
macOS (OS X)

Demo

A demo is available from the developer website.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Gemini Rue\acsetup.cfg
macOS (OS X) <path-to-game>/acsetup.cfg
Linux <path-to-game>/acsetup.cfg
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Gemini Rue\
Steam <path-to-game>\Saves\
macOS (OS X) $HOME/Library/Application Support/Gemini Rue/
Linux $XDG_DATA_HOME/Gemini Rue/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.

Video

Graphics options accessed through winsetup.exe.
Graphics options accessed through winsetup.exe.

Graphics feature State WSGF Notes
Widescreen resolution
Set in launcher (winsetup.exe). 320x200 (16:10) static aspect, stretched or pixel-perfect. Scaling algorithm is either nearest-neighbor or bilinear.
Multi-monitor
Ultra-widescreen
4K Ultra HD
4K resolution can be set, but will be 16:10 static aspect (Stretch, preserving aspect ratio setting), or stretched (Fill whole screen setting).[3]
Field of view (FOV)
Windowed
Set in launcher (winsetup.exe).
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Setting affects output resolution.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is locked to 40 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Key rebinding.
Key rebinding.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Set in launcher (winsetup.exe).
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

In-game settings menu.
In-game settings menu.

Audio feature State Notes
Separate volume controls
Music, Sound and Voice
Surround sound
Subtitles
Always enabled. Voice acting can be disabled.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German
Selected in configuration tool.
Brazilian Portuguese
Translation.
Spanish
Fan translation, download.

Issues fixed

Stuttering mouse

All Adventure Game Studios games have stuttering mouse problems when Logitech SetPoint is enabled. Exit SetPoint while the game is running, or disable/uninstall it altogether.

Replacement save games

The developer has released a number of save games (to help those whose save games were made incompatible with an update). These are listed in a post by Wadjet Eye Games on the Steam forums. Unzip the save game files in one of the above folders.

Other information

API

Technical specs Supported Notes
Direct3D 9 Despite its name, the SDL 2D Software renderer option outputs to Direct3D 9.[4]
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) 2000, XP, Vista
Processor (CPU) Intel Pentium or higher
System memory (RAM) 64 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) DirectX 5.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM


Notes

  1. Adventure Game Studio engine build: 3.6.0.50[1]

References

  1. Verified by User:Baronsmoki on 2023-07-29
  2. Tech Gemini Rue and Windows 7 64Bit - last accessed on May 2023
  3. Verified by User:Mastan on 2022-01-04
  4. Verified by User:Baronsmoki on 2023-07-28
    Tested with Bandicam, Special K.