Undead Horde
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
10tons | |
Release dates | |
Windows | May 15, 2019 |
macOS (OS X) | May 15, 2019 |
Linux | May 15, 2019 |
Reception | |
OpenCritic | 69 |
IGDB | 71 |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\10tons\UndeadHorde\save\index.xml |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/10tons/UndeadHorde_114/save/index.xml |
Linux | $XDG_DATA_HOME/10tons/UndeadHorde/save/index.xml |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\10tons\UndeadHorde\save\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/10tons/UndeadHorde_114/save |
Linux | $XDG_DATA_HOME/10tons/UndeadHorde/save |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Some backdrops are cropped. Actual gameplay is Hor+. | ||
4K Ultra HD | |||
Field of view (FOV) | 3D game with isometric perspective. | ||
Windowed | Reduced resolution selection, common resolutions only. | ||
Borderless fullscreen windowed | Enable windowed mode and set resolution to desktop resolution. | ||
Anisotropic filtering (AF) | Game primarily uses untextured polygons with a top-down perspective, so the blurriness often associated with linear (isotropic) texture filtering does not occur. | ||
Anti-aliasing (AA) | FXAA toggle. | ||
Vertical sync (Vsync) | [1] | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Uses operating system's cursor settings. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects, Music | |
Surround sound | 3.0 | |
Subtitles | Cutscenes only. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Finnish | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8, 10 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | DirectX 11 compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04, SteamOS | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Shader model 3.0 support |
References
- ↑ Verified by User:SirYodaJedi on 2019-06-06
- Constant 61 FPS on my 60 Hz display. No screen tearing.)