Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Rez Infinite

From PCGamingWiki, the wiki about fixing PC games
Rez Infinite
Rez Infinite cover
Developers
Monstars Inc.
Resonair
Publishers
Enhance
Engines
Area X Unreal Engine 4
Release dates
Windows August 9, 2017
Reception
Metacritic 89
OpenCritic 88
IGDB 92
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Third-person
Controls Point and select
Genres Rail shooter, Music/rhythm
Art styles Abstract
Themes Sci-fi
Rez Infinite on HowLongToBeat
Rez Infinite on IGDB
Rez Infinite on MobyGames
Rez Infinite on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Oculus Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Digital Deluxe DLC Contains soundtrack, artwork, avatars, and art book.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\CFG[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/636450/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\SAV\<user-id>[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/636450/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video Settings
Video Settings
Game Settings
Game Settings

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Original Rez mode has MSAA up to 8x. Area X mode has FXAA. Both modes include SSAA via rendering resolution up to 250% in increments of 10.
Vertical sync (Vsync)
60 FPS
120+ FPS
Original Rez capped at 60 FPS in desktop and VR modes. Area X mode is capped at 200 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Controls
Controls
Key Rebindings
Key Rebindings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Additional controllers can be connected for secondary "trance" vibration.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Button/gesture prompts
Generic/other controllers
Additional information
Button prompts
Input settings icon - Generic Controller.svg
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Only works on Area X. on Rez: Mixed Inputs are blocked, preventing you from using both input methods simultaneously. However: Gamepad Rumbles will work on both Rez and Area X modes.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
[1]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Spanish

VR support

VR Settings
VR Settings

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i3-3220
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTX 750
Nvidia GeForce GTX 970 (for VR)
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/636450/ in addition to or instead of this directory. The app ID (636450) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:KainXVIII on 2020-07-09