Into the Breach
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Subset Games | |
Release dates | |
Windows | February 27, 2018 |
macOS (OS X) | August 9, 2018[1] |
Linux | April 20, 2020[2] |
Reception | |
Metacritic | 90 |
OpenCritic | 88 |
IGDB | 90 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | Strategy, TBS |
Vehicles | Robot |
Art styles | Pixel art |
Themes | Post-apocalyptic, Sci-fi |
Into the Breach is a singleplayer bird's-eye view and isometric strategy and TBS game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable.[3] | |||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | ||||
Origin | Included with EA Play Pro. Currently only visible in the EA App's Browse menu. | |||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Into The Breach\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/IntoTheBreach/ |
Linux | $XDG_DATA_HOME/IntoTheBreach/settings.lua |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Into The Breach\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/IntoTheBreach/ |
Linux | $XDG_DATA_HOME/IntoTheBreach/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pixel-based. Some non-gameplay menus span the screen.[4] | ||
Ultra-widescreen | Pixel-based. Includes an option for "stretch scaling". | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Off with no option to enable; when "frame limit" is disabled, FPS will shoot up past the display's refresh rate dramatically when a window is not in focus.[5] | ||
60 FPS and 120+ FPS | Optional frame rate cap at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Added in the April 20, 2020 update[2] | |
Controller | ||
Controller support | Added in the November 2, 2018 update[6] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Button prompt graphics can be set manually. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Button prompt graphics can be set manually. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Music | |
Surround sound | ||
Subtitles | All speech is in text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Official translation. | |||
Russian | Fan translation by «ZoG Forum Team» | |||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | [7] | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8, 10 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Intel HD Graphics 3000 OpenGL 2.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | 1.7 GHz Intel | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Intel HD Graphics 3000 OpenGL 2.1 compatible |
- A 64-bit operating system is required.
References
- ↑ Into the Breach :: Into the Breach on Mac! - Steam Community - last accessed on 2018-08-11
- ↑ 2.0 2.1 News - Into the Breach - Into the Breach version 1.2 - last accessed on 2020-04-20
- ↑ Verified by User:Baronsmoki on 2019-12-19
- ↑ Verified by User:Cptmold on 2019-07-25
- Tested with GOG release.
- ↑ Verified by User:Cn9740 on 2022-07-20
- ↑ Into the Breach :: Controller Support Added! - Steam Community - last accessed on 2018-11-03
- ↑ Into the Breach - last accessed on 4 December 2022