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Just Shapes & Beats

From PCGamingWiki, the wiki about fixing PC games
Just Shapes & Beats
Just Shapes & Beats cover
Developers
Berzerk Studio
Engines
Former Unity 2019[Note 1]
Unity 2020[Note 2]
Release dates
Windows May 31, 2018
macOS (OS X) March 1, 2019[3]
Linux March 1, 2019[3]
Reception
OpenCritic 88
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Arcade, Shooter, Music/rhythm
Art styles Abstract
Just Shapes & Beats on HowLongToBeat
Just Shapes & Beats on IGDB
Just Shapes & Beats on MobyGames
Just Shapes & Beats on Wikipedia

Just Shapes & Beats is a music/rhythm based shooter game made by Berzerk Studio.

It was initially released May 31st, 2018 for Windows on Steam and for Nintendo Switch. OS X and Linux versions were released February 24th, 2019, with official release happening at March 1st, with Playstation 4 and Stadia releases later on.

Game has been updated a lot after release, which includes a lot of technical fixes, but also new free content updates. Mixtape #1 releasing in November 15, 2018,[4] Shovel Knight themed Mixtape #2 in December 20, 2019[5] and Mixtape #3 in May 31, 2020.[6] New free story update called "The Lost Chapter" is dated to launch in July 23rd, 2021.[7]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Berzerk Studio\JSB\
macOS (OS X)
Linux

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\531510\remote\JSBSave_SaveData

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Gameplay and visuals are capped at 60 FPS, disabling Vsync enables 60 FPS cap.[8]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Cursor not used outside menus.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Both 360 and One variations.
Impulse Trigger vibration
PlayStation controllers
Also supports DualSense.
PlayStation button prompts
Light bar support
Static light cyan.
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired
V1, Bluetooth and Wireless adapter untested.
Generic/other controllers
Unknown controllers can get past the title screen but will not function any further.
Button prompts
Defaults to Xbox 360 button prompts.
Additional information
Controller hotplugging
Haptic feedback
At least XInput and Dualshock 4.
Digital movement supported
Simultaneous controller+KB/M
One controller type per player.
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
4 Co-op
Only one local player allowed.
Platform specific multiplayer.
Not available for Story Mode.

Connection types

Type Native Notes
Matchmaking

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3 3.0 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
DirectX 11 compatible
Other 64-bit OS required.
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.11 (El Capitan)
Processor (CPU) Intel Core i5 2.6 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL compatible graphics card
512 MB of VRAM
Other 64-bit OS required.
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 16.04
Processor (CPU) Intel Core i3 3.0 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL compatible graphics card
512 MB of VRAM
Other 64-bit OS required.


Notes

  1. Unity engine build: 2019.4.17f1[1]
  2. Unity engine build: 2020.3.36f1[2]

References

  1. Verified by User:Marioysikax on 2021-07-09
  2. Verified by User:Ngyikp on 2023-03-13
  3. 3.0 3.1 Steam News: Just Shapes & Beats - Just Mac & Linux Support - last accessed on 2021-01-08
  4. Steam news: Just Shapes &amp;amp; Beats - Just Shapes &amp; Beats Mixtape #1 - last accessed on 2021-07-09
  5. Steam news: Just Shapes &amp;amp; Beats - Mixtape #2 :: Just Shovels &amp; Knights - last accessed on 2021-07-09
  6. Steam news: Just Shapes &amp;amp; Beats - MIXTAPE #3 IS HERE - last accessed on 2021-07-09
  7. Just Shapes & Beats at Twitter: "👀 https://t.co/jcC1gbRcTJ" / Twitter - last accessed on 2021-07-09
  8. Verified by User:Marioysikax on 2021-07-09
    Verified with 120 FPS recording.