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Full Spectrum Warrior: Ten Hammers

From PCGamingWiki, the wiki about fixing PC games
Full Spectrum Warrior: Ten Hammers
Full Spectrum Warrior: Ten Hammers cover
Developers
Pandemic Studios
Publishers
Original THQ
Digital THQ Nordic
Release dates
Windows April 4, 2006
Reception
Metacritic 70
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control, Menu-based
Genres Tactical shooter
Art styles Realistic
Series Full Spectrum Warrior
Full Spectrum Warrior: Ten Hammers on HowLongToBeat
Full Spectrum Warrior: Ten Hammers on IGDB
Full Spectrum Warrior: Ten Hammers guide on StrategyWiki
Full Spectrum Warrior: Ten Hammers on MobyGames
Full Spectrum Warrior: Ten Hammers on Wikipedia
Full Spectrum Warrior
Full Spectrum Warrior 2004
Full Spectrum Warrior: Ten Hammers 2006

Full Spectrum Warrior: Ten Hammers is a singleplayer and multiplayer third-person tactical shooter game in the Full Spectrum Warrior series.

When the framerate exceeds 60 frames per second, the slow motion "death cam" triggered when a soldier is incapacitated will not time scale correctly, and appear to slow time to a halt. Limit framerate to 60 frames per second to resolve this.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM.
Windows
GamersGate
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Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
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Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/4530/pfx/[Note 2]

Save game data location

System Location
Windows %APPDATA%\FSW2
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/4530/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Everything apart from the HUD is stretched from 4:3.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Everything apart from the HUD is stretched from 4:3.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS

Input

In-game key/button map settings.
In-game key/button map settings.
In-game mouse settings.
In-game mouse settings.

Audio

In-game general audio settings.
In-game general audio settings.
In-game advanced audio settings.
In-game advanced audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Japanese retail release.
Spanish

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Issues fixed

High Fps Issues

Limit the frame rate to 60 FPS[1]


Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 1.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium III 1.5 GHz
AMD Athlon 1.5 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.56 GB
Video card (GPU) Nvidia GeForce3 series
ATI Radeon 8500
DirectX 9.0c compatible
Shader model 1.1 support
Sound (audio device) DirectX 9.0c compatible
Supported Nvidia chipsets: GeForce4 Ti 4400 series, GeForce4 Ti 4600 series, GeForce4 Ti 4800 series, GeForce3 Series, GeForce3 Ti 200 Series, GeForce3 Ti 500 Series, GeForce FX 5200 Series, GeForce FX 5600 Series, GeForce FX 5700 Series, GeForce FX 5900 Series, GeForce FX 5950 Series, GeForce 6800 Series, GeForce 7800 Series
Supported ATI chipsets: Radeon X800, Radeon X600, Radeon X300, Radeon 9800, Radeon 9800 XT, Radeon 9800 Pro, Radeon 9600, Radeon 9600 XT, Radeon 9600 Pro, Radeon 9200, Radeon 9200 SE, Radeon 9250, Radeon 9700, Radeon 9700 Pro, All-in-wonder 9700, All-in-wonder 9700 Pro, Radeon X1x00 Series


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/4530/ in addition to or instead of this directory. The app ID (4530) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Hman360 on 2021-02-25