Rush for Berlin
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
StormRegion | |
Publishers | |
Deep Silver | |
THQ Nordic | |
Release dates | |
Windows | May 26, 2006 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | RTS |
Art styles | Realistic |
Themes | World War II |
Warnings
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3 DRM[Note 1] | |||
GamersGate | Gold Edition. | |||
Gold Edition. | ||||
Steam | Gold Edition. |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
DLC and expansion packs
Name | Notes | |
---|---|---|
Rush for the Bomb |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\options.ini[Note 2] <path-to-game>\state.ini[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/40320/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Profiles\[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/40320/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Menu is in 4:3 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Camera can be zooomed in and out freely. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Labelled as Texture Filtering, unknown samples. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
Vertical sync (Vsync) | On or Off. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Voices and SFX. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | Only in the Italian retail release. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[5] see GameSpy for workarounds. |
Issues fixed
Cutscenes flickering or flashing
Set affinity to only use one core |
---|
Set affinity in Task Manager for RushForTheBomb.exe to use CPU 0 only. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP SP1 | |
Processor (CPU) | Intel Pentium 4 1.7 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 7.0 GB | |
Video card (GPU) | ATI Radeon 8000 Nvidia GeForce 3 32 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/40320/
in addition to or instead of this directory. The app ID (40320) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.