Dead Secret
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Developers | |
---|---|
Robot Invader | |
Engines | |
Unity 5[1] | |
Release dates | |
Windows | March 28, 2016 |
macOS (OS X) | March 28, 2016[citation needed] |
Taxonomy | |
Monetization | One-time game purchase |
Series | Dead Secret |
Dead Secret | |
---|---|
Dead Secret | 2016 |
Dead Secret Circle | 2018 |
Key points
- Owners who purchased the game on Steam can obtain a free activation code for the Oculus Store version from the developers.[2]
- Game and interface are designed primarily around VR gameplay, although game can be played normally on a monitor.
- No options menu except for "controller sensitivity" and "invert Y axis". Graphics cannot be adjusted and game automatically uses desktop resolution.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Via Humble Widget. Includes both Steam and Oculus versions. | |||
Humble Store | ||||
Oculus Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/402260/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Robot Invader\Dead Secret\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/402260/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Game automatically uses desktop resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Game automatically uses desktop resolution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate capped at 60 fps. | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Point-and-click gameplay using only the left and right mouse buttons. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by «Prometheus Project» |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 2.00 GHz AMD equivalent |
Intel Core i5-4590 equivalent |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Nvidia GeForce 450 or higher 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce 970 AMD 290 or faster |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.10 | |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Nvidia ATI Graphics Card | ATI Graphics Card |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (402260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Dead Secret Diary: Lightmapping in Unity 5 - last accessed on 2019-03-02
- ↑ Free Oculus Key Redemption :: Dead Secret General Discussions - last accessed on May 2023