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Shovel Knight: Treasure Trove

From PCGamingWiki, the wiki about fixing PC games

"Shovel Knight" redirects here. For the original campaign as a standalone game, see Shovel Knight: Shovel of Hope.

Shovel Knight: Treasure Trove
Shovel Knight: Treasure Trove cover
Developers
Yacht Club Games
Release dates
Windows June 26, 2014
macOS (OS X) September 13, 2014
Linux October 8, 2014
Reception
OpenCritic 89
IGDB 90
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view, Scrolling
Controls Direct control
Genres Action, Platform
Art styles Cartoon, Pixel art
Themes Fantasy, Medieval
Series Shovel Knight
Shovel Knight: Treasure Trove on HowLongToBeat
Shovel Knight: Treasure Trove on IGDB
Shovel Knight: Treasure Trove guide on StrategyWiki
Shovel Knight: Treasure Trove on MobyGames
Shovel Knight: Treasure Trove on Wikipedia
Shovel Knight
Shovel Knight: Treasure Trove 2014
Shovel Knight: Shovel of Hope 2014
Shovel Knight: Specter of Torment 2017
Shovel Knight: King of Cards 2019
Shovel Knight Showdown 2019
Shovel Knight Pocket Dungeon 2021
Shovel Knight Dig 2022

Shovel Knight: Treasure Trove is a singleplayer and multiplayer side view and scrolling action and platform game in the Shovel Knight series.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Europe only.[1]
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running, but requires its steam_api.dll file.[2]
Windows
macOS (OS X)
Linux
Developer website (unavailable)
DRM-free
Used to have Humble widgets for all versions. Now gives links to Steam, Humble Bundle and consoles purchases pages.
Icon overlay.png
Windows
macOS (OS X)
Linux
Soundtracks for Shovel Knight (plus the Arranged Soundtrack), Plague of Shadows, Specter of Torment, and King of Cards are available for free.

DLC and expansion packs

Name Notes
Plague of Shadows Included as part of the 2.0 update, can be accessed when starting a new game after the Treasure Trove update.[3]
Windows
macOS (OS X)
Linux
Specter of Torment Included as part of the Treasure Trove update, can be accessed when starting a new game. Also available as a standalone game.
Windows
macOS (OS X)
Linux
King of Cards Included as part of the 4.0A update, and can be accessed when starting a new game. Also available as a standalone game.
Windows
macOS (OS X)
Linux
Shovel Knight Showdown Included as part of the 4.0A update, and can be accessed under the Showdown mode. Also available as a standalone game.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Yacht Club Games\Shovel Knight\*.bin
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/Yacht Club Games/Shovel Knight/
Linux $HOME/.local/share/Yacht Club Games/Shovel Knight/

Save game data location

System Location
Windows %APPDATA%\Yacht Club Games\Shovel Knight\saveData.bin
Steam <Steam-folder>\userdata\<user-id>\250760\remote\saveData.bin
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/Yacht Club Games/Shovel Knight/
Linux $XDG_DATA_HOME/Yacht Club Games/Shovel Knight/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Only 16:9 resolutions available. Native resolution is 400x224, see resolution scaling.
Multi-monitor
Option to select which monitor to use.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Disable the border to play in a borderless window.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at ~62 FPS. Vsync "Legacy" mode allows frame rate to go beyond this, but ~120 FPS is known to cause many glitches in the game.[4]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Resolution scaling

Scaling on a 2560x1440 display, zoomed 200% for clarity. Left side uses the default scaling; right side uses a custom screen size scaling multiplier to achieve pixel-perfect scaling.
Scaling on a 2560x1440 display, zoomed 200% for clarity. Left side uses the default scaling; right side uses a custom screen size scaling multiplier to achieve pixel-perfect scaling.
The game uses nearest-neighbor to scale the game from its 400x224 base resolution to the configured display resolution. However, resolutions not of an exact multiplier of the base resolution (essentially all modern display resolutions) will result in a slight smoothing effect over the scaled image.
The option to change screen size multiplier through the in-game settings is exposed, but this option is changed as a limited percentage range of the selected display resolution, and not as a direct scaling multiplier of the base resolution, meaning the option results in too large scaling changes and can not be used to achieve a pixel-perfect scaling of the base resolution.
Update v4.1 has introduced an official pixel-perfect scaling option, which can be toggled via the Screen Scale settings.[5]
Set a custom screen size scaling modifier to achieve pixel-perfect scaling[6]
  1. Go to the configuration files location.
  2. Open render.bin with your preferred text editor.
  3. Change screenSizeMultiplier= into the desired value. Listed below are some examples of the highest values possible to retain pixel-perfect scaling for the specified display resolutions:
    • 1366x768: X3F60E3E4, 300% scale
    • 1920x1080: X3F555550, 400% scale
    • 2560x1440: X3F700000, 600% scale
    • 3840x2160: X3F700000, 900% scale
  4. Save and close the file.

Notes

This solution does add black borders around the game to maintain the pixel-perfect scaling. Changing the in-game Screen Scale option will reset the custom value.
You can also calculate the desired value yourself:
  • As an example: for 1920x1080, 400 pixels width goes into this resolution 4.8 times, so we want 4x (400%) scaling to retain the highest possible pixel-perfect size, so 1600 pixels. 1600/1920 ≈ 0.833 (83.3% scale from the resolution selected in-game). Convert this value into IEEE-754 with something like this, and you get 0x3f555555, which is used as the value.

Input

Relic (in-game item) use can be either dedicated button or Up+Attack making it compatible with more controllers including NES Controller. Can be changed per campaign.
Relic (in-game item) use can be either dedicated button or Up+Attack making it compatible with more controllers including NES Controller. Can be changed per campaign.
Keyboard remapping.
Keyboard remapping.
Controller remapping.
Controller remapping.

A list of compatible controllers is available here. Incompatible controllers can be submitted here.

Audio

Audio settings.
Audio settings.
General settings.
General settings.

Audio feature State Notes
Separate volume controls
BGM, SFX
Surround sound
Mono audio only. Outputs as 2.0.[8]
Subtitles
All dialogue is text-based.
Closed captions
Mute on focus lost
Option to disable.

Localizations

Language settings.
Language settings.
Language UI Audio Sub Notes
Simplified Chinese
Traditional Chinese
English
French
German
Italian
Japanese
Both full Japanese (labeled Kanji) and Hiragana-only (labeled Kana) modes are available.
Has minor graphical changes to reflect the differences between Famicom and NES games that were common at the time. These can be enabled with non-Japanese languages using the cheat code KUWA-GATA.[9][10]
Korean
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Controllers are chosen by holding down button on desired control method.
LAN play
Online play
2 Co-op
Use Parsec.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
OpenGL
Only confirmed for macOS.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[11]
Linux

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum
Operating system (OS) XP SP2
Processor (CPU) Intel Core 2 Duo 2.1 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 2nd Generation Intel Core HD Graphics (2000/3000)
256 MB of VRAM
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Core 2 Duo 2.1 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 2nd Generation Intel Core HD Graphics (2000/3000)
256 MB of VRAM


References

  1. Shovel Knight – Physical Version Coming to a Store Near You!!! | Yacht Club Games
  2. Verified by User:AmethystViper on February 24, 2017
  3. Verified by User:AmethystViper on April 6, 2017
    Plague of Shadows campaign was not available prior to the Treasure Trove update before beating the game; the campaign became available after the update, even after deleting the save file and starting from a new game again.
  4. AGDQ 2015 Shovel Knight Speed Run in 0:47:13 by Capndrake #AGDQ2015 - YouTube - last accessed on 9 June 2023
  5. Shovel Knight: Treasure Trove - 4.1 - Terra Firma - Steam News - last accessed on 2020-06-11
  6. Developers: We need a non-stretched scaling option. Here's why! :: Shovel Knight: Treasure Trove General Discussion, Post #25 - last accessed on
    "Specter of Torment uses a little different config files, so here's an updated guide. --blejd"
  7. Verified by User:Fds29 on 2022-03-26
    Checked by using an XInput wrapper on a DualShock 4, which displays 360 prompts, and using an Xbox Wireless Controller with other software incl. Steam Input disabled, showing Xbox One prompts.
  8. PC Gaming Surround Sound Round-up - last accessed on May 2023
  9. Japan Localization | Yacht Club Games
  10. https://shovelknight.fandom.com/wiki/Cheat_Codes#Japanese_Localization_Graphics
  11. March 1st, 2021 update - MacOS OpenGL Big Sur fix; Arby's cross-promotional DLC - last accessed on 14 March 2023
    "This patch addresses a critical issue that MacOS Big Sur users were experiencing (…)""