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Spirits of Xanadu

From PCGamingWiki, the wiki about fixing PC games
Spirits of Xanadu
Spirits of Xanadu cover
Developers
Good Morning Commander
Publishers
Night Dive Studios
Engines
Unity[1]
Release dates
Windows March 26, 2015
macOS (OS X) March 26, 2015
Linux March 26, 2015
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Themes Sci-fi
Spirits of Xanadu on HowLongToBeat
Spirits of Xanadu on MobyGames

Spirits of Xanadu is a singleplayer first-person FPS game.

General information

Steam Community Discussions
Official site for game

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\allen\Spirits of Xanadu
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\allen\Spirits of Xanadu
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.
General settings.
General settings.
Launcher video settings (use Steam launch option or -show-screen-selector parameter).[2]
Launcher video settings (use Steam launch option or -show-screen-selector parameter).[2]

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry for increased FOV.[3]
Ultra-widescreen
Image is Vert-. FOV can be adjusted to compensate. At 21:9 resolution a FOV of 107 gives a correct Hor+ image comparable to a 16:9 image using the default FOV 90.
4K Ultra HD
Field of view (FOV)
70-120°.[3] Does not affect weapon FOV.[4] For higher values see the WSGF entry.
Windowed
Set in options or launcher or toggle with Alt+ Enter.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA on/off only.
Vertical sync (Vsync)
60 FPS
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings.
Input settings.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Audiologs have subtitles (set in Options). Ship intercom messages have no subtitles.
Closed captions
Mute on focus lost
Always mutes and pauses.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Russian

VR support

3D modes State Notes
Devices
Tobii Eye Tracking

Other information

API

Technical specs Supported Notes
Direct3D 11 [5]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 2.451 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
Shader model 3.0 support
Linux
Minimum Recommended
Operating system (OS) Ubuntu, Linux Mint
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
Shader model 3.0 support


References