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General information
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Steam |
|
|
|
|
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\Saved Games\HiddenInPlainSight\ |
macOS (OS X) |
$HOME/Library/Application Support/HiddenInPlainSight/ |
Linux |
$XDG_DATA_HOME/HiddenInPlainSight/ |
- This game follows the XDG Base Directory Specification on Linux.
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
|
Subtitles |
|
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Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
Known Issues
Game crashing: Viewport is invalid
The game seems to crash immediately after launching when screen resolution is lower than some arbitrary value. Known fix is to play game in windowed mode.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
|
OpenGL |
3.0 |
2.1 with ARB extensions acceptable |
Shader Model support |
2.0 (HLSL), 1.20 (GLSL) |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
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Linux | |
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System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP | |
Processor (CPU) |
1.2 GHz
| 1.4 GHz |
System memory (RAM) |
512 MB | |
Hard disk drive (HDD) |
200 MB | |
Video card (GPU) |
Shader model 2 support |
Shader model 2 support |
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.7.5 |
Latest macOS release |
Processor (CPU) |
1.2 GHz
| 1.4 GHz |
System memory (RAM) |
512 MB | |
Hard disk drive (HDD) |
200 MB | |
Video card (GPU) |
OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible
| OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
glibc 2.15+, 32/64-bit. S3TC support is NOT required |
glibc 2.15+, 64-bit |
Processor (CPU) |
1.2 GHz
| 1.4 GHz |
System memory (RAM) |
512 MB | |
Hard disk drive (HDD) |
200 MB | |
Video card (GPU) |
OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible
| OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible |
References