Sub Command
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Sonalysts Combat Simulations | |
Publishers | |
Retail | Electronic Arts |
Digital | Strategy First |
Release dates | |
Windows | October 1, 2001 |
Reception | |
Metacritic | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Vehicle combat |
Vehicles | Naval/watercraft |
Art styles | Realistic |
Themes | Cold War |
Sub Command is a singleplayer and multiplayer first-person and third-person action and vehicle combat game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 2 DRM | |||
Retail | 2006 Naval Combat Pack compilation. | |||
Publisher website | Bundled with 688(I) Hunter/Killer and Jane's Fleet Command in the Naval Combat Pack. | |||
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam | ||||
ZOOM Platform |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\subcommand.ini[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2920/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\scenario\*.mcs[Note 1] <path-to-game>\<player name>.log[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2920/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
- Opening game options activates speech recognition.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Fixed resolutions provided. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Game playable without using keyboard. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Voice responses, 3D sound, sound effects | |
Surround sound | ||
Subtitles | Generic mission status voices not subtitled. Associated text (if any) instead gives more detail. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Retail only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | ||||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Seawolf: Missile Test
- The third mission in the Seawolf, Missile Test, cannot have its objectives completed.
- This does not affect the 688i mission, which has slightly different scripting.
Instructions[1] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 233 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 750 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 8.0a compatible |
|
Sound (audio device) | DirectX 8.0a compatible |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/2920/
in addition to or instead of this directory. The app ID (2920) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Sub Command: Missile Test mission - last accessed on May 2023