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The Hat Man: Shadow Ward

From PCGamingWiki, the wiki about fixing PC games
The Hat Man: Shadow Ward
The Hat Man: Shadow Ward cover
Developers
Game Mechanics
Publishers
Moonshot Interactive
Engines
Unity 4[Note 1]
Release dates
Windows September 18, 2014
macOS (OS X) September 18, 2014
The Hat Man: Shadow Ward on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
All games require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\GameMechanics\The Hat Man - Shadow Ward\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/291010/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\GameMechanics\The Hat Man _ Shadow Ward\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/291010/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Unity launcher.
Unity launcher.
General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Resolution can only be set in Unity launcher.
Multi-monitor
Ultra-widescreen
Proper Hor+ scaling.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Always disabled.
60 FPS and 120+ FPS
Character movement is capped at ~60 FPS causing stuttery movement on high refresh rate monitors.[2]
No other FPS caps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Key rebinding.
Key rebinding.
Controller rebinding, empty by default. Trying to bind buttons with DualShock 4 will result JS1 Axis 4 to be bound every time trying to rebind a button.
Controller rebinding, empty by default. Trying to bind buttons with DualShock 4 will result JS1 Axis 4 to be bound every time trying to rebind a button.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Has to be selected from options menu.
Controller remapping
DirectInput controllers with triggers can't be rebound correctly within game.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Trough DirectInput support.
PlayStation controllers
DirectInput support unuseable.
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language selection.
Language selection.
Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) 2.0 GHz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed
System memory (RAM) 1 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) Radeon X1000/GeForce 6 - Integrated graphics and low budget cards might not work
macOS (OS X)
Minimum
Operating system (OS) 10.5.8
Processor (CPU) 2.0 GHz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed
System memory (RAM) 1 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) Radeon X1000/GeForce 6 - Integrated graphics and low budget cards might not work


Notes

  1. Unity engine build: 4.3.4f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/291010/ in addition to or instead of this directory. The app ID (291010) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Vetle on 2017-06-02
  2. Verified by User:Marioysikax on 2020-01-09