Half-Minute Hero: The Second Coming
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Opus | |
Publishers | |
Marvelous | |
Release dates | |
Windows | April 4, 2014 |
Taxonomy | |
Modes | Multiplayer |
Series | Half-Minute Hero |
Half-Minute Hero | |
---|---|
Half-Minute Hero: Super Mega Neo Climax Ultimate Boy | 2012 |
Half-Minute Hero: The Second Coming | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Soundtrack and copy of Half-Minute Hero: Super Mega Neo Climax Ultimate Boy are included with purchase. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Time Goddess' Treasure Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\HMH2.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/240970/pfx/[Note 2] |
- Configuration file not easily editable.
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\240970\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/240970/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Mostly pixel art, but some assets are generally done for lower resolutions, antialiasing applied to them directly and then upscaled to used resolution with nearest neighbour. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- You can switch between keyboard and 360 button prompts from "Controller Settings".
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput only. | |
Full controller support | ||
Controller remapping | Because some buttons can't be rebound, some DirectInput controllers may have side effects like character automatically walking. | |
Controller sensitivity | ||
Controller Y-axis inversion | Via key rebinding. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects, ON and OFF only. | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
- Benchmark includes leaderboard.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Use Nucleus Co-op. | ||
LAN play | ||||
Online play | 4 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | Intel Core 2 Duo 3.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | Intel HD Graphics 2000 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/240970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (240970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.