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MirrorMoon EP

From PCGamingWiki, the wiki about fixing PC games
MirrorMoon EP
MirrorMoon EP cover
Developers
Santa Ragione
Engines
Unity 4[Note 1]
Release dates
Windows September 4, 2013
macOS (OS X) September 4, 2013
Linux September 4, 2013
Reception
Metacritic 73
IGDB 90
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Perspectives First-person
Genres Adventure
Themes Sci-fi
MirrorMoon EP on HowLongToBeat
MirrorMoon EP on IGDB
MirrorMoon EP on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Purchase via Humble Widget.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Santa Ragione\MirrorMoonEP\
macOS (OS X) $HOME/Library/Preferences/unity.Santa Ragione.MirrorMoonEP.plist
Linux $HOME/.config/unity3d/Santa Ragione/MirrorMoonEP/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\Santa Ragione\MirrorMoonEP\
macOS (OS X) $HOME/Library/Preferences/unity.Santa Ragione.MirrorMoonEP.plist
Linux $HOME/.config/unity3d/Santa Ragione/MirrorMoonEP/

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Unity launcher.
Unity launcher.
General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Native for Windows; see Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Partially N/A as mostly flat colors used in 3D objects.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is capped at 1000 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Widescreen resolution

On non-Windows systems, the game by default always runs in 1280x720.[citation needed]
Changing the resolution[citation needed]
  1. Go to the configuration file(s) location.
  2. Open prefs.
  3. Change the lines Screenmanager Resolution Height and Screenmanager Resolution Width to the desired values.

Input

Audio

Audio feature State Notes
Separate volume controls
Music and sound.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 512 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 512 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 10.10
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 512 MB of VRAM


Notes

  1. Unity engine build: 4.3.2f1[1]

References

  1. Verified by User:Vetle on 2017-05-25