Perpetuum
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Avatar Creations | |
Release dates | |
Windows | November 25, 2010 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control, Point and select |
Genres | MMORPG, Simulation |
Vehicles | Robot |
Art styles | Realistic |
Themes | Sci-fi |
Perpetuum is a multiplayer third-person MMORPG and simulation game.
The game ceased development on January 25, 2018, but was patched with the ability to connect to private, community-made servers.[1]
The game is freeware as of August 2, 2021.[2]
General information
- Official homepage
- Official game forums
- Official Wiki
- Steam Community Discussions
- Open Perpetuum Project (developer-promoted community server)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/223410/pfx/[Note 2] |
- Configuration files encrypted with game data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 2x-16x | ||
Anti-aliasing (AA) | 2x-8x | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound, Movement Sounds, and UI Sounds | |
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | Cannot be changed. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
English | ||||
Dutch | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Russian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | [3] | |
Direct IP | [4] |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 17700, 18800:18810 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Game client crashes
- The developers have been continually attempting to mitigate the effects of network-related issues beyond their control since 2011.[5]
Delete Perpetuum.gbf from installation folder[citation needed] |
---|
|
Ensure network ports are allowed through your router/firewall[citation needed] |
---|
Notes
|
"Low memory" crash
Reduce graphical settings[6] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | 2 GHz Intel or AMD | 2 GHz multicore Intel or AMD |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce GTX260 or higher AMD Radeon HD 4870 or higher |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/223410/
in addition to or instead of this directory. The app ID (223410) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Perpetuum Developer Blog - 2018 STATUS REPORT - last accessed on 2021-10-23
- ↑ Steam Community Announcement - Perpetuum is now free! - last accessed on 2021-10-23
- ↑ Perpetuum Development Blog - PERPETUUM IS DEAD, LONG LIVE PERPETUUM - last accessed on 2021-10-23
- "So while the official server is still going to stay online for an undetermined time, in the last few months we’ve been working on a standalone server solution, in order to ensure the game’s future."
- ↑ Perpetuum Development Blog - PERPETUUM IS DEAD, LONG LIVE PERPETUUM - last accessed on 2021-10-23
- "The introduction of the standalone server will of course require support in the game client as well, while still retaining simple access to the official server. It’s not a big change though: a new server selection screen will precede the current login screen. This includes a new server browser window where all the publicly available player-run servers are listed along with the official server, and you can select any number of them to be included in the server dropdown menu on the main screen. From there it’s as easy as clicking the connect button and after that it’s business as usual, just enter your credentials and play."
- ↑ Client Crash & Lag - last accessed on May 2023
- ↑ Client Crash & Lag, post #2 - last accessed on 9 June 2023