The King of Fighters XIII
Developers | |
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SNK Playmore | |
Release dates | |
Windows | September 13, 2013 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Fighting |
Art styles | Anime, Pixel art |
Series | The King of Fighters |
The King of Fighters XIII is a singleplayer and multiplayer side view arcade and fighting game in the The King of Fighters series.
The PC version was released 3 years after the arcade and console versions. As a result, it combines the additional features and content of the console versions with the previously arcade-exclusive adjustments of the final arcade revision, The King of Fighters XIII: Climax.[1]
General information
- GOG.com Community Discussions for all SNK games
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
- The intro logos will still appear.
Delete/rename opening.wmv[citation needed] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/222940/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/222940/remote/kofxiii/ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/222940/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Multiple resolution options available, however games assets are done for 1280x720. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Maximum resolution is 2560x1440. | ||
Field of view (FOV) | |||
Windowed | In-game setting or using -w command line argument. |
||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Always enabled. | ||
60 FPS | Pre-rendered scenes are locked to 30 FPS. | ||
120+ FPS | Game speed bound to frame rate. Cap frame rate to 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse not used at all. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput controllers only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Via key rebinding. |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
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Generic/other controllers | See the glossary page for potential workarounds. |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | Listed under system options. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, ambience, voice, effects and voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | 2 controllers or 1 controller vs keyboard | ||
LAN play | ||||
Online play | 2 | Custom and ranked modes. 4 latency levels to choose, from Bad ("lvl 1") to Best ("lvl 4") ping. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Ranked Mode | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014 to 27050 |
UDP | 27000 to 27030, 4379 to 4380 and 3478 to 3478 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Graphical artifacts/glitches
- This issue only appears with AMD Radeon cards, updating to the latest driver might fix it.[2]
Game runs too fast
- Game is designed to run with 60 Hz monitor running 60 FPS with Vsync. With higher refresh rates this means game will run faster.
- Sometimes simply playing with fullscreen mode fixes the issue.[3]
- Either cap frame rate to 60 FPS externally or use games internal capper.
Activate cap by running the game with the -r command line argument[citation needed]
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FPS issues/slow gameplay
- Using the "Fixed" frame rate method will activate frame skips which will allow the game to run at regular speed. Online play is always rendered using the Fixed frame rate method.[3]
- Setting backgrounds to "Static" will drastically reduce processing, thus increasing FPS.[3]
- Try running the game in windowed mode.[3]
Force windowed mode by running the game with the -w command line argument[citation needed]
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Game crash after intro logos
- Official Microsoft Windows Media Player codecs are required to run the videos in KOFXIIISE.
Enable/install Windows Media Player[citation needed] |
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Disable hardware acceleration for WMV files[citation needed] |
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Disable all videos by running the game with the -v command line argument[3]
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Game hangs on initial loading screen
Force windowed mode by running the game with the -w command line argument and press Alt+↵ Enter to switch back to exclusive fullscreen mode.[3]
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Notes
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Game getting stuck in a loading loop
Install on smaller partition[4] |
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This game has issues with hard drive partitions larger than 2 TB; install on a smaller partition. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Interface | Scaleform | |
Cutscenes | Windows Media Player | |
Multiplayer | GOG Galaxy, Steamworks |
Enable Aero features (Windows Vista/7)
- This game by default disables Aero features while playing.
Run the game with the -a command line argument[citation needed]
|
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Intel Pentium 4 2 GHz | Intel Core i5 2300 |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 9500 GT 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce GTS 250 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/222940/
in addition to or instead of this directory. The app ID (222940) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Steam Community - last accessed on May 2023
- ↑ Graphical artifacts? Please read this - Steam Community Discussion
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 FAQ/Known Issues - Steam Community Discussions
- ↑ FIX: Game getting stuck in a loading loop. :: THE KING OF FIGHTERS XIII STEAM EDITION KOFXIII S.E. Support - last accessed on May 2023