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SpeedRunners

From PCGamingWiki, the wiki about fixing PC games
SpeedRunners
SpeedRunners cover
Developers
DoubleDutch Games
tinyBuild[1]
macOS (OS X) Ethan Lee
Linux Ethan Lee
Publishers
tinyBuild
Engines
Windows XNA[2]
OS X, Linux FNA
Release dates
Windows April 19, 2016
macOS (OS X) April 19, 2016
Linux April 19, 2016
Reception
Metacritic 84
OpenCritic 80
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
SpeedRunners on HowLongToBeat
SpeedRunners on IGDB
SpeedRunners on MobyGames
SpeedRunners on Wikipedia

Key points

Full version of the game is completely free to play locally by downloading the demo from Steam.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Civil Dispute!
Windows
macOS (OS X)
Linux
Youtuber Pack 1
Windows
macOS (OS X)
Linux
Youtuber Pack 2
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\SavedGames\SpeedRunners\
macOS (OS X) $HOME/Library/Application Support/SpeedRunners/
Linux $XDG_DATA_HOME/SpeedRunners/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\207140\remote\

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphical options.
Graphical options.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Restricted to 16:9 with black bars
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is capped at ~124 FPS.[3]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Controls options.
Controls options.
General options.
General options.

Audio

General options.
General options.

Audio feature State Notes
Separate volume controls
Sound, Music and Ambient SFX
Surround sound
Subtitles
All speech is text. Announcements aren't subtitled.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
Dutch
Finnish
French
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Available on Steam, despite not being stated in the store page.
Brazilian Portuguese
Romanian
Russian
Spanish
Turkish
Ukrainian

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
[4]
LAN play
Online play
4 Versus

Connection types

Issues fixed

Crash on startup

Install .NET 4 Framework and the XNA 4 Framework[5]
  1. Download and install Microsoft .NET Framework 4
  2. Download and install Microsoft XNA Framework 4
Run the game in windowed mode[5]
Restart Steam[5]

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
OpenGL 3.0 2.1 with ARB extensions acceptable
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input SDL2 SDL_GameController used even on Windows
Multiplayer Steamworks

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 850 MB
Video card (GPU) Dedicated video card recommended
macOS (OS X)
Minimum
Operating system (OS) 10.7.5
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 850 MB
Video card (GPU) Dedicated video card recommended
Linux
Minimum
Operating system (OS) glibc 2.15+
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 850 MB
Video card (GPU) Dedicated video card recommended


References

  1. SpeedRunners - the official game by DoubleDutch and tinyBuild Games | tiny Build GAMES - last accessed on February 23, 2016
    "Co-developer/Publisher: tinyBuild GAMES"
  2. is this the ue4 tech game? :: SpeedRunners General Discussions - last accessed on February 23, 2016
    "No, it's a C#/XNA game with it's own custom game engine build on top of that."
  3. Verified by User:Marioysikax on February 23, 2016
  4. How does the local coop work? :: SpeedRunners General Discussions - last accessed on May 2023
  5. 5.0 5.1 5.2 Speedrunners's official FAQ thread - Steam Discussion forums