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TOEM

From PCGamingWiki, the wiki about fixing PC games
TOEM
TOEM cover
Developers
Something We Made
Engines
Unity 2019[Note 1]
Release dates
Windows September 17, 2021
macOS (OS X) September 17, 2021
Linux April 28, 2023[2]
Reception
Metacritic 79
OpenCritic 80
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Bird's-eye view, First-person
Controls Direct control, Point and select
Genres Adventure, Puzzle
Art styles Cartoon
TOEM on HowLongToBeat
TOEM on IGDB
TOEM on MobyGames

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Microsoft Store
Microsoft Store
Xbox Play Anywhere. Included with Xbox Game Pass for PC.
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
The game does not require Steam running or installed.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Something We Made\TOEM\Save\Settings.json
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/se.SomethingWeMade.TOEM/Save/Settings.json
Linux $XDG_CONFIG_HOME/unity3d/Something We Made/TOEM/Save/Settings.json

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Something We Made\TOEM\Save\
Microsoft Store %LOCALAPPDATA%\Packages\SomethingWeMade.TOEM_3b9evzcrg4em8\SystemAppData\wgs
macOS (OS X) $HOME/Library/Application Support/se.SomethingWeMade.TOEM/Save/
Linux $XDG_CONFIG_HOME/unity3d/Something We Made/TOEM/Save/

Save game cloud syncing

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Exclusive fullscreen also available.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Off, FXAA, SMAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Can be adjusted to 30, 60, 144, 240 FPS, or unlimited.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Most graphics are monochrome.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, Music, Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
Game doesn't pause on loss of focus.

Localizations

Generic settings
Generic settings
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean
Brazilian Portuguese
Russian
Spanish
Swedish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD
Input Rewired

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD)
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.12
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD)
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 16.04 or Ubuntu 18.04
Processor (CPU) x64 architecture with SSE2 instruction set support
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) OpenGL 3.2+, Vulkan capable
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.23f1[1]

References

  1. Verified by User:Ngyikp on 2022-02-20
  2. 3.0.8 fixes + Linux 64bit Support - last accessed on 2023-06-08