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Xuan-Yuan Sword VII

From PCGamingWiki, the wiki about fixing PC games
Xuan-Yuan Sword VII
Xuan-Yuan Sword VII cover
Developers
Softstar Entertainment
DOMO Studio
Publishers
Softstar Entertainment
Yooreka Studio
Engines
Unreal Engine 4
Release dates
Windows October 28, 2020
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, RPG
Art styles Realistic
Themes China
Series Xuan-Yuan Sword
Xuan-Yuan Sword VII on HowLongToBeat
Xuan-Yuan Sword VII on IGDB
Xuan-Yuan Sword VII on MobyGames
Xuan-Yuan Sword VII on Wikipedia
Xuan-Yuan Sword 1990
Xuan-Yuan Sword 2 1994
Xuan-Yuan Sword EX: Dance of the Maple Banners 1995
Xuan-Yuan Sword 3: Beyond the Clouds and Mountains 1999
Xuan-Yuan Sword 3 EX: The Scar of the Sky 2001
Xuan-Yuan Sword 4: The Black Dragon Dances as the Storm Rages 2002
Xuan-Yuan Sword EX: The Millennial Destiny 2004
Xuan-Yuan Sword 5: A Sword Above the Clouds and the Sentiments of the World of Shanhai 2006
Xuan-Yuan Sword EX: The Han Clouds 2007
Xuan-Yuan Sword EX: The Clouds Faraway 2010
Xuan-Yuan Sword 6: The Phoenix Soars in the Sky among Millennial Clouds 2013
Xuan-Yuan Sword EX: The Gate of Firmament 2016
Xuan-Yuan Sword VII 2020

Xuan-Yuan Sword VII is a singleplayer third-person action, adventure and RPG game in the Xuan-Yuan Sword series.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Deluxe Edition also available.
Windows

Version differences

Standard Edition contains the base game and three PC exclusive weapon skins.
Deluxe Edition includes three PC exclusive weapon skins and the Art Collection.

Monetization

DLC and expansion packs

Name Notes
30th Anniversary Special Pack Weapon skins in celebration of the series' 30th anniversary. Free to redeem.
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SOFTSTAR\SWD7\Saved\Config\WindowsNoEditor
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1249800/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\SOFTSTAR\SWD7\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1249800/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics options
Graphics options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
[1]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
The game always uses x8 anisotropic filtering.[2] See Anisotropic filtering (AF).
Anti-aliasing (AA)
TAA is used by default. FXAA can be forced.[3] See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Nvidia RTX hardware only, ray-traced global illumination
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anisotropic filtering (AF)

Custom anisotropic samples[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MaxAnisotropy=16
Anisotropic filtering quality can be adjusted by changing the value between 0 and 16.

Anti-aliasing (AA)

Disable TAA through a configuration file[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.PostProcessAAQuality=0
Enable FXAA through a configuration file
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.DefaultFeature.AntiAliasing=1

Notes

Enabling FXAA will disable TAA.
Setting the value to 0 will disable anti-aliasing.

Input

Gameplay options
Gameplay options

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Available as two sliders between 20-100.
Setting also affects controller input.
Mouse input in menus
Mouse Y-axis inversion
"Invert X" is also available.
Setting also affects controller input.
Controller
Controller support
Full controller support
Controller remapping
Only two preset available.
Controller sensitivity
Available as two sliders between 20-100.
Setting also affects mouse input.
Controller Y-axis inversion
"Invert X" is also available.
Setting also affects mouse input.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio options
Audio options

Audio feature State Notes
Separate volume controls
Sliders for "Master", "Music", "SFX" and "Voice" volume.
Surround sound
Toggle between Stereo and 5.1 output.[5]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
German
Japanese
Korean
Russian
Latin American Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio CRIWARE
Cutscenes CRIWARE

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i5-4590
System memory (RAM) 8 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 960
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1249800/ in addition to or instead of this directory. The app ID (1249800) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Fayaine on 2020-11-01
    Tested with 3840x2160 custom resolution.
  2. Verified by User:Fayaine on 2020-11-01
    Tested with the Unreal Engine 4 console unlocker.
  3. Verified by User:Fayaine on 2020-11-01
    Tested with the Unreal Engine 4 console unlocker. Default value is 4 which is DLSS. If no DLSS is available the game defaults to 2 which is TAA.
  4. 4.0 4.1 Verified by User:Fayaine on 2020-11-01
  5. Verified by User:Fayaine on 2020-11-01
    Tested using Razer Surround to emulate 7.1 output and using Special K to confirm