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NGU Idle

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NGU Idle
NGU Idle cover
Developers
4G
Engines
Unity 5[Note 1]
Release dates
Windows October 1, 2019
Taxonomy
Monetization Free-to-play
Microtransactions Boost, Cosmetic, Currency, Free-to-grind, Infinite spend
Modes Singleplayer
Pacing Real-time, Persistent
Perspectives Flip screen
Controls Menu-based
Genres Idle
Art styles Cartoon
NGU Idle on MobyGames

General information

Official Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Microtransactions

Type Notes
Boost Arbitrary Points can be used to buy a wide variety of effectiveness and growth speed bonuses to resource statistics, as well as two primary resources, Experience Points, or EXP, and Perk Points, or PP.
Cosmetic Certain player avatars and interface styles can only be accessed using real money purchases.
Currency The game uses Arbitrary Points, also called AP, as its in-game currency. It can either be earned in-game through grinding or through real money purchases.
Free-to-grind Arbitrary Points can be earned through the course of regular gameplay, including daily manual backup creation, daily random rewards, and achieving certain in-game milestones or challenges.
Infinite spend Real money purchases of Arbitrary Points are unlimited by neither time nor amount.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\NGU Industries\NGU Idle\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1147690/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\NGU Industries\NGU Idle\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1147690/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Page 1 of the in-game settings.
Page 1 of the in-game settings.
Page 2 of the in-game settings.
Page 2 of the in-game settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Always runs in windowed mode with an 16:10 aspect ratio.[2]
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) Integrated
A 64-bit operating system is required.


Notes

  1. Unity engine build: 5.6.3p2[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1147690/ in addition to or instead of this directory. The app ID (1147690) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2019-10-01
  2. Verified by User:Skeggz on 2024-03-17