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MO: Astray

From PCGamingWiki, the wiki about fixing PC games
MO:Astray
MO:Astray cover
Developers
Archpray
Publishers
Rayark
Engines
Unity 5[Note 1]
Release dates
Windows October 25, 2019
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Action, Adventure, Platform, Puzzle
Art styles Pixel art
Themes Post-apocalyptic, Sci-fi
MO: Astray on HowLongToBeat
MO: Astray on IGDB
MO: Astray on MobyGames

MO: Astray is a pixel art singleplayer action platform game with puzzle elements set in a post-apocalyptic sci-fi world created by Archpray and published by Rayark.

The game was released on Steam on October 25, 2019. Later that same year, on December 20, the developers added an additional difficulty level to the game that tweaked level design, reduced the demand for control skills, and made changes to some puzzle solving methods and quests to make the game accessible to more players.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\MOAstray_Data\StreamingAssets\OptionSetting.Archpray[Note 2]
HKEY_CURRENT_USER\SOFTWARE\Archpray Inc.\Mo:Astray
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1104660/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\MOAstray_Data\StreamingAssets\[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1104660/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Limited to 1280x720, 1600x900, 1920x1080, and 2560x1440.
Multi-monitor
Ultra-widescreen
Pillarboxed 16:9.[2]
4K Ultra HD
Limited to upscaling from a lower internal render resolution.[3]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Labeled Fullscreen and can be quickly toggled using Alt+ Enter. Automatically engaged if the configured resolution matches the display resolution.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings
Input settings
Gamepad
Gamepad
Keyboard and mouse
Keyboard and mouse

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Change Aiming Directions to Reversed. Controls both X and Y axis.
Controller
Controller support
Full controller support
Controller remapping
Limited to changing the Dash Jump action between RT and LT.
Controller sensitivity
Controller Y-axis inversion
Change Aiming Directions to Reversed. Controls both X and Y axis.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music and Sound Effects
Surround sound
[4]
Subtitles
No spoken dialogue
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Italian
Fan translation.
Japanese
Korean
Spanish
Fan translations: Translation with Autotranslator, Translation hand made.

Troubleshooting

Infected creatures suddenly disappearing immediately after spawning

Change the game difficulty to something other than Normal

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD
Input Rewired

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-6200 2.3 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Intel HD Graphics 520
DirectX 9.0c compatible
Other
A 64-bit operating system is required.


Notes

  1. Unity engine build: 5.6.6f2[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1104660/ in addition to or instead of this directory. The app ID (1104660) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2020-05-02
  2. Verified by User:Aemony on 2020-07-19
    Neither 3840x1440 nor 2560x1080 was exposed through the in-game options. Enabling fullscreen when another resolution was selected resulted in the 16:9 viewport being pillarboxed on the display.
  3. Verified by User:Aemony on 2020-07-19
    Having tried multiple approaches for allowing 3840x2160 to be exposed as an option or utilized (changing the settings through the Registry Editor) with all failing, I can only conclude that as it stands, the game does not support 3840x2160 as the render resolution.
  4. Verified by User:Aemony on 2020-07-19
    Determined using the volume widget of Special K combined with Razer Surround's 7.1 virtual audio device.