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Lair of the Clockwork God

From PCGamingWiki, the wiki about fixing PC games
Lair of the Clockwork God
Lair of the Clockwork God cover
Developers
Size Five Games
Engines
Unity 2018[Note 1]
Release dates
Windows February 21, 2020[2]
macOS (OS X) March 3, 2020[3]
Linux March 3, 2020[3]
Reception
Metacritic 84
OpenCritic 81
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Perspectives Side view, Scrolling
Genres Adventure, Platform
Art styles Pixel art
Themes Comedy
Series Dan and Ben Adventures
Lair of the Clockwork God on HowLongToBeat
Lair of the Clockwork God on IGDB
Lair of the Clockwork God on MobyGames
Lair of the Clockwork God on Wikipedia
Dan and Ben Adventures
Ben There, Dan That! 2008
Time Gentlemen, Please! 2009
Devil's Kiss 2020
Lair of the Clockwork God 2020

Lair of the Clockwork God is a singleplayer side view and scrolling adventure and platform game in the Dan and Ben Adventures series.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when launched directly from executable.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Size Five Games\LotCG\OptionsData.txt
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Size Five Games/LotCG/OptionsData.txt
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Size Five Games\LotCG\SizeFive_Framework_*.txt
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Size Five Games/LotCG/SizeFive_Framework_*.txt

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Colorblind support changes color-based puzzles.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Has individual volume sliders for music, FX, ambience and voice (bloops).
Surround sound
Subtitles
Game has on-screen dialogue, no spoken words.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
64-bit version added in patch v1.016

Middleware

Middleware Notes
Audio FMOD
Input Rewired

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce 8800
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.12
Processor (CPU) 2.2 GHz Quad Core
System memory (RAM) 16 GB
Hard disk drive (HDD) 1 GB
Video card (GPU)
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB


Notes

  1. Unity engine build: 2018.2.6f1[1]

References