Subverse
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This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Studio FOW Interactive | |
Publishers | |
Streembit | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | Early access |
Taxonomy | |
Modes | Singleplayer |
Themes | Adult, Sci-fi |
Subverse is a singleplayer game.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Subverse\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1034140/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Subverse\Saved\SaveGames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1034140/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | [1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | 21:9 is pillarboxed. Pre-rendered video is stretched. Use RoseTheFlower's fix. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, TAA. no extra settings available. [1] | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Locked to 60 FPS by default. See High frame rate. | ||
High dynamic range display (HDR) | [1] | ||
Color blind mode | Tritanope, Deuteranope, Protanope[1] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
High frame rate
Custom frame rate cap |
---|
Notes
|
Resolution Slider
The graphics menu offers a resolution slider ranging from 0 to 100. Setting the slider to 100 renders the game natively at the selected display resolution. Setting the slider to 0 renders the game at an internal render resolution of 360p, regardless of selected display resolution.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | [1] | |
Mouse sensitivity | [1] | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Gameplay only; menus not navigational without a mouse.[1] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | [1] | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Mouse aiming takes priority over gamepad aiming, so aiming will periodically reset to where the cursor resides.[1] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Voice, Ambience, UI, Cinematics | |
Surround sound | Stereo[1] | |
Subtitles | No subtitles during cinematics[1] | |
Closed captions | [1] | |
Mute on focus lost | [1] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i3-2100 AMD FX-6300 |
Intel Core i5-2500K AMD Ryzen 5 1400 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7950 | Nvidia GeForce GTX 970 AMD Radeon RX 570 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.22.3[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1034140/
in addition to or instead of this directory. The app ID (1034140) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.