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Super Robot Wars X

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Super Robot Wars X
Super Robot Wars X cover
Developers
B.B. Studio
Publishers
Bandai Namco Entertainment
Release dates
Windows January 9, 2020
Taxonomy
Series Super Robot Wars
Super Robot Wars X on MobyGames
Super Robot Wars
Super Robot Wars V 2019
Super Robot Wars X 2020
Super Robot Wars 30 2021

Super Robot Wars X[Note 1] is a singleplayer isometric Tactical RPG game developed by B.B. Studio and published by Bandai Namco Entertainment. It is the 61th overall entry in the Super Robot Wars series and is the second entry in the series to be released on PC.

The game was released on January 9, 2020 on Steam, but is unavailable outside of Asia territories. The PC version of the game included 20 bonus scenarios that were previously DLCs in the original PlayStation 4/PlayStation Vita release of the game.

As with other recent entries in the game series since the 7th gen, the game has an ability to import owned music to be used in the game via the custom BGM function.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Unavailable outside of Asia.[1]
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\GameOptions.ini[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1031510/pfx/[Note 3]

Save game data location

System Location
Windows %LOCALAPPDATA%\SRWX\Saves
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1031510/pfx/[Note 3]
Inside of the Saves directory are sub-directories for each save (SLOT01-SLOT09), alongside a sub-directory named "AUTOSAVE", and a file named "KEYS.BIN".

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
UI Elements, and video cutscenes are pillarboxed.[2]
Ultra-widescreen
UI Elements, and video cutscenes are pillarboxed.[3]
4K Ultra HD
Field of view (FOV)
Uses pixel-based FOV scaling.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
MSAA 2x-8x[4]
Vertical sync (Vsync)
60 FPS
UI Elements run at 30FPS, and the main-menu locks the game to 30FPS[5]
120+ FPS
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Voice, "Sound Effect", and "Music"
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
The main menu, certain scenarios and credits roll contains licensed music.

The game has the custom BGM function which not only allows the licensed music to be imported into and used in the game, but it can be also used to replace the in-game licensed music (with the exceptions of the ones in the main menu, certain scenarios and credits roll) with royalty-free music.

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Japanese
Korean

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Quad Q9400
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) GeForce 9800 GTX
A 64-bit operating system is required.


Notes

  1. Known as Sūpā Robotto Taisen X (Japanese: スーパーロボット大戦X) in Japan
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1031510/ in addition to or instead of this directory. The app ID (1031510) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. SUPER ROBOT WARS X · AppID: 1031510 · Steam Database - last accessed on 2020-02-04
  2. Verified by User:KingKrouch on 2021-02-05
    Discovered when testing the game at different custom resolutions that appear in the options menu.
  3. Verified by User:KingKrouch on 2021-02-05
    Discovered when testing the game at different custom resolutions that appear in the options menu.
  4. Verified by User:KingKrouch on 2021-02-05
    Discovered when looking through the options menu.
  5. Verified by User:KingKrouch on 2021-02-05
    Checked by using an FPS counter when running the game.