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White Night

From PCGamingWiki, the wiki about fixing PC games
White Night
White Night cover
Developers
OSome Studio
Publishers
Plug In Digital
Activision
Engines
OEngine
Release dates
Windows March 3, 2015
macOS (OS X) March 3, 2015
Linux March 3, 2015
Reception
Metacritic 68
OpenCritic 65
IGDB 62
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Perspectives Cinematic camera
Controls Point and select
Genres Adventure
Art styles Cartoon
White Night on HowLongToBeat
White Night on IGDB
White Night on MobyGames
White Night on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Steam Community Discussions

Availability

All versions require Steam DRM.

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

System Location
Windows <path-to-game>\Bin\Win32\local\[Note 1]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Bin\Win32\shared\[Note 1]
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud
Listed on store page but not in Steam client properties.

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
[1]
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
[2]
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Game uses solid-colored textures for nearly everything.[3]
Anti-aliasing (AA)
On/off toggle.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Despite the fact that the game is able to run at 100fps at the most, the game still updates at 30fps.[4]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game input settings.
In-game input settings.

Audio

In-game audio settings.
In-game audio settings.
In-game text settings.
In-game text settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Fan translation by «Prometheus Project»
Spanish

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo E6750 2.66 GHz
AMD Athlon 64 X2 6000+ 2.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTS 250
ATI Radeon HD 4770
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.8
Processor (CPU) Intel Core i5 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce 8800M
ATI Radeon HD 2600 Pro
Intel HD Graphics 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Core 2 Duo E6750 2.66 GHz
AMD Athlon 64 X2 6000+ 2.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTS 250
ATI Radeon HD 4770


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Ptolemy on 2020-06-04
  2. Verified by User:Ptolemy on 2020-06-04
  3. Verified by User:Ptolemy on 2020-06-04
  4. Verified by User:Ptolemy on 2020-06-04