User:Garrett/Troubleshooting/Input
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Controller problems
Controller not detected
- For Windows, many games only support XInput controllers (see XInput wrappers for workarounds).
- For Windows, some non-controller devices show up as controllers, e.g. certain Razer products. Open the Device Manager, expand Human Interface Devices, and disable the "HID-compliant game controller" entry for that device.[1]
Constant movement or spinning
- For games using DOSBox, edit the DOSBox configuration file and change
timed=true
totimed=false
(if it is already set to this, trytimed=true
instead).
Button prompts are wrong
- Button prompts may require additional steps even if the game supports prompts for that controller type. Some games only show generic numbers or keyboard keys when using a controller. Refer to the individual game pages for game-specific solutions.
Mouse problems
Windows 8.1 and later
- Mouse input is incorrectly scaled: set the application compatibility to Disable display scaling on high DPI settings.[2]
- Mouse pointer stutters or freezes: Use the fixit tool or make a compatibility package with NoDTToDITMouseBatch.[3]
- Problems using keyboard and touchpad simultaneously: see Button clicks for internal touchpads and pointing sticks are not responsive while or shortly after the keyboard is used.
Remapping problems
Can't change bindings or bindings lost on game restart
- Many older Windows games (released around 2006 or earlier) require the Microsoft DirectInput Mapper which is not included with Vista due to
IDirectInput8::ConfigureDevices
being deprecated.[4] Download it manually to fix the error.
References
- ↑ Those with Xbox360 controller issues read here! *FIXED* :: Dark Souls: Prepare to Die Edition General Discussions
- ↑ Mouse input in some games is incorrectly scaled on high-DPI devices
- ↑ Mouse pointer stutters or freezes when you play certain games in Windows 8.1 and Windows Server 2012 R2
- ↑ IDirectInput8::ConfigureDevices Method - Windows Dev Center - Desktop