Unreal
|
| Developers
|
| Publishers
Mac OS
|
| Engines
|
| Release dates
Windows
May 22, 1998 Mac OS
1999 |
| |
| Unreal | 1998 |
| Return to Na Pali | |
| Unreal Tournament 1999 | 1999 |
| Unreal Tournament 2003 | 2002 |
| Unreal II: The Awakening | 2003 |
| Unreal Tournament 2004 | 2004 |
| Unreal Tournament 3 | 2007 |
| Titan Pack | |
| Unreal Tournament (2014) | 2014 |
General information
Official game site (Archived)
OldUnreal.com - A site for all classic Unreal games
Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums for game series
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| GOG.com | |
Unreal Gold; DRM-free. | |
| Steam | |
Unreal Gold. |
Unreal Gold includes the Return to Na Pali expansion.
Downloadable content (DLC) and expansions
| Name | Notes | |
|---|---|---|
| Unreal Mission Pack 1: Return to Na Pali | Included with Unreal Gold. | |
| Unreal Fusion Map Pack | Available for free. See Bonus Content. | |
Essential improvements[edit]
Patches[edit]
Official[edit]
A list of all official patches can be found here.
Unofficial[edit]
OldUnreal 227 Patch[edit]
A huge patch, it adds support for modern Windows, extra renders, multiple bug fixes, and many other additions. It also includes a patch to allow Unreal to run natively on Linux.
It can be found here.
Bonus Content[edit]
Fusion Map Pack - Adds 6 multiplayer maps to the game and is the only official bonus content for Unreal.
Graphical Tweaks[edit]
The vast majority of graphical tweaks are accomplished by editing the games .ini configuration files with a word editing program such as notepad.
D3D10/High Res/Widescreen Fix[edit]
Installing the Direct3D 10 renderer allows you to play the game in high-resolution, widescreen, and Direct3D 10. There's also a Direct3D 11 renderer, but currently no significant changes from D3D10 renderer.
High Resolution Textures[edit]
Replace the original textures with S3TC Textures and get amazing detail. Do not use these server-side.
Mods[edit]
Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal. Like every game in the Unreal franchise, there's a ton of mods floating around the web on fansites like Oldunreal.
Maps[edit]
Maps are custom levels that are created using mod tools or editors.
- Unreal User Maps is a website hosted by Oldunreal. They host not only maps but the tools you'll need to make them.
Game data[edit]
Configuration file(s) location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\System |
Save game data location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\Save |
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
|
| GameSave Manager | |
Only for Unreal Gold. |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
|
See the WSGF Unreal entry for details. |
| Multi-monitor | |
|
The OldUnreal 227 Patch is required. See the WSGF Unreal entry for details. |
| 4K Ultra HD | |
|
|
| Field of view (FOV) | |
The OldUnreal 227 Patch is required. | |
| Windowed | |
Click the resize icon in the top right corner of the in-game taskbar. | |
| Borderless fullscreen windowed | |
||
| Anisotropic filtering (AF) | |
||
| Anti-aliasing (AA) | |
||
| Vertical sync (Vsync) | |
The OldUnreal 227 Patch is required. | |
| High frame rate | |
||
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
|
| Mouse acceleration | |
|
| Mouse input in menus | |
|
| Mouse Y-axis inversion | |
|
| Controller | ||
| Controller support | |
|
| Full controller support | |
|
| Controller remapping | |
|
| Controller Y-axis inversion | |
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
|
| Surround sound | |
Up to 7.0 output.[1] May require DirectSound 3D restoration software. |
| Subtitles | |
|
| Closed captions | |
|
| Mute on focus lost | |
|
| EAX support | |
A3D 1.x, A3D 2.0, DirectSound3D, EAX 1[2] A3D support could require to reduce sound channels to 8[3] |
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
|
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|
| French | |
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| German | |
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| Italian | |
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| Spanish | |
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Network[edit]
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| LAN play | |
16 | ||
| Online play | |
16 | ||
| LAN co-op | |
16 | ||
| Online co-op | |
16 | ||
All official maps are designed for at most 16 players. However, dedicated servers can be set externally to have the max player limit at 32
Connection types
| Type | Native | Notes | |
|---|---|---|---|
| Matchmaking | |
||
| Peer-to-peer | |
||
| Dedicated | |
||
| Self-hosting | |
||
| Direct IP | |
||
Ports
| Protocol | Port(s) and/or port range(s) |
|---|---|
| TCP (outbound) | 7777 |
| UDP (outbound) | 7777 |
This is the default port used. It can be changed externally by the user
Other information[edit]
API[edit]
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 6, 7, 8, 9, 10, 11 | Not included with original release. 6 was added in via Patch v216. 7 was added via Patch v226 and replaced Direct3D 6 support. To add in Direct3D 8 and 9 support, the OldUnreal 227 Patch is required. For Direct3D 10 and 11 support, see D3D10/High Res/Widescreen Fix. |
| OpenGL | Unknown | |
| Glide | 2.4 | |
| Software renderer | |
|
| 64-bit executable | |
Middleware[edit]
| Middleware | Notes | |
|---|---|---|
| Audio | FMOD, OpenAL | The OldUnreal 227 Patch is required. |
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 95 | 98, ME, 2000, XP |
| Processor (CPU) | Intel Pentium/MMX 200 MHz | Intel Pentium II 400 MHz |
| System memory (RAM) | 16 MB | 128 MB |
| Hard disk drive (HDD) | 100 MB | 630 MB |
| Video card (GPU) | 1 MB of VRAM DirectX 7 compatible |
12 MB of VRAM DirectX 9 compatible |

