TowerFall Ascension

From PCGamingWiki, the wiki about fixing PC games
Jump to: navigation, search
TowerFall Ascension
TowerFall Ascension - cover.jpg
Developers
OS X
Linux
Engines
 
Release dates
Windows
March 11, 2014
OS X
May 29, 2014
Linux
May 29, 2014
TowerFall Ascension at Steam Charts
TowerFall Ascension at SteamDB
 TowerFall Ascension at Wikipedia

General information

More information Steam Community Discussions

Availability[edit]

Source DRM Notes Keys
Humble Store Availability Table Icons - Steam.svg
Steam Availability Table Icons - Steam.svg
Information All versions require Steam.

Game data[edit]

Configuration file and save game data location[edit]

  Location 
Windows <path-to-game>\tf_saveData
OS X ~/Library/Application Support/TowerFall/tf_saveData
Linux ~/.local/share/TowerFall/tf_saveData
Advantage This game supports the XDG Base Directory Specification on Linux.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Native

For Steam Cloud saves on OS X/Linux, tf_saveData is stored in both the appropriate game save directory in addition to the game install directory. The newest file between the two is given higher priority.

Linux users may want to verify the filename for case sensitivity issues. In the event that the case is wrong and you load/save a brand new game, you can still salvage the old save file since the case sensitivity will ensure that they are two separate files.

Video settings[edit]

General settings.
Graphics option Option Notes
Widescreen resolution Native Game screen restricted to 4:3.
Multi-monitor Impossible
Ultra-widescreen Impossible
Field of view (FOV) Not applicable
Windowed Native
Borderless fullscreen windowed Impossible
Anisotropic filtering (AF) Not applicable
Anti-aliasing (AA) Not applicable
Vertical sync (Vsync) Impossible
High frame rate Unknown

Input settings[edit]

Keyboard and mouse Native Notes
Remapping Hackable Edit <path-to-game>/Keyboard_Config_Custom.xml.
Mouse acceleration Not applicable
Mouse input in menus Impossible
Mouse Y-axis inversion Not applicable
Controller
Controller support Native
Full controller support Native
Controller remapping Hackable See Engine:FNA#About XNA Joystick Support.
Controller Y-axis inversion Not applicable

Controller Icon Support[edit]

TowerFall Ascension provides the ability to display proper button icons for recognized controller hardware. The following files will be found in the same location as the save data, and can be edited by the user.

GamepadIcon_Config.xml[edit]

Use this file to map a button list name to a series of sprites that will be used for the button icons. For example, the name "XB360" is bound to the icons in "xb360/" within the game's texture atlas. The list name can be whatever you like, as you will be using this in the next file.

GamepadName_Config.xml[edit]

Use this file to map a GUID to a button list name from the previous file and a readable controller name, which will be displayed at the character select screen. For the GUID, refer to the docs at Engine:FNA#About GUIDs.

Audio settings[edit]

Audio options Native Notes
Separate volume controls Native Music and sound.
Surround sound Not applicable
Subtitles Not applicable
Closed captions Impossible
Mute on focus lost Impossible

Localizations

Language UI Audio CC Notes
English Native Not applicable Native

Network[edit]

Multiplayer types

Type Native Players Notes
Local play Native 4
LAN play Impossible
Online play Impossible
Local co-op Native 2
LAN co-op Impossible
Online co-op Impossible

System requirements[edit]

Windows
Minimum
Operating system (OS) Vista
Processor (CPU) Intel Core i3 M380
System memory (RAM) 2 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) Intel HD 4400
DirectX 10 compatible