DSfix image stretch warning is completly wrong
Hey there I saw someone wrote: "No matter what resolution you set in the options, Dark Souls will render an anamorphic 1024x720 picture and stretch it to fit the user's chosen resolution. " That should not stand under the Title DSfix because that clearly fixes this problem if you turn ingame AA (I think it was the AA) off. This is somewhat missleading and at the moment it looks like the DSfix would not help, that should maybe be changed?
