"Certain events will reset the FOV"
From Talk:BioShock
Does anyone know if it's possible to assign multiple actions to a key binding to avoid this? So, say, bind W (forward) to both forward _and_ reset FOV?
P.
Depends on what can you find in config files, I don't have it installed so I cant tell you precisely. But this is early Unreal 3 engine game so check similar games for guides like Mass Effect (series) or Dishonored. These contains binding guides that can help you.
And if you figure something out don't hesitate to add you finding to Bioshock page!
