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The King of Fighters '99: Evolution

From PCGamingWiki, the wiki about fixing PC games
The King of Fighters '99: Evolution
The King of Fighters '99: Evolution cover
Developers
SNK Corporation
Publishers
CYBERFRONT Corporation
Release dates
Windows December 22, 2000
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Arcade, Fighting
Art styles Anime, Pixel art
Series The King of Fighters
The King of Fighters '99: Evolution guide on StrategyWiki
The King of Fighters '99: Evolution on MobyGames
The King of Fighters '99: Evolution on Wikipedia
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Key points

Enhanced version of The King of Fighters '99. This version has different stages and a few selectable striker characters.
Port of the Dreamcast version of the game. PC version includes the same 3D backgrounds as their Dreamcast counterpart.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Disc Check.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\[Note 1]
If the game fails to save on modern systems (Windows 7, 8, 10), set compatibility to Windows XP.

Save game data location

System Location
Windows <path-to-game>\[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Pillarboxed 4:3. Only 640x480 supported.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 60fps, game speed tied to framerate.
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
The mouse is used just to exit the game after pressing the ESCAPE key.
Mouse Y-axis inversion
Controller
Controller support
Supports both DirectInput and XInput devices.
Full controller support
Remapping keys requires to use the external configuration tool.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts Input settings icon - Generic Controller.svg Dreamcast in-game prompts.
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese
Brazilian Portuguese
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 2000
Processor (CPU) Intel Pentium III or equivalent
System memory (RAM) 128 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) 32 MB of VRAM
DirectX 9.0 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References