Teleglitch: Die More Edition
From PCGamingWiki, the wiki about fixing PC games
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| Developers
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| Publishers
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| Release dates
Windows
23 November 2012 OS X
23 November 2012 Linux
23 November 2012 |
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Key points
Save games are only written at the end of a level. Quitting at any other time will discard all (including saved) progress.
Frame rate is capped at 30 FPS.[1]
General information
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Developer website | |
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| Desura | |
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| GamersGate | |
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| Green Man Gaming | |
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| Humble Store | |
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| Steam | |
Game data[edit]
Configuration file and save game data location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\ |
| OS X | <path-to-game>/ |
| Linux | <path-to-game>/ |
One can only save and exit at the end of the level.
exitsave*stores the save game data.
settings.luastores the configuration.
This game does not support the XDG Base Directory Specification on Linux.
Exiting at any other time will discard all (including saved) progress.
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
Video settings[edit]
| Graphics option | Option | Notes | |
|---|---|---|---|
| Widescreen resolution | |
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| Multi-monitor | |
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| Field of view (FOV) | |
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| Windowed | |
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| Borderless fullscreen windowed | |
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| Anisotropic filtering (AF) | |
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| Anti-aliasing (AA) | |
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| Vertical sync (Vsync) | |
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| High frame rate | |
Frame rate is capped at 30 FPS.[1] | |
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
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| Mouse acceleration | |
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| Mouse input in menus | |
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| Mouse Y-axis inversion | |
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| Controller | ||
| Controller support | |
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| Full controller support | |
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| Controller remapping | |
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| Controller Y-axis inversion | |
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
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| Surround sound | |
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| Subtitles | |
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| Closed captions | |
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| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
|
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Issues unresolved[edit]
Frame rate is capped to 30 FPS[edit]
Frame rate is capped at 30 FPS and cannot be changed. The developer has no plans to fix this.[1]
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | XP or later | |
| Processor (CPU) | 3000 MHz | |
| System memory (RAM) | 1024 MB | |
| Hard disk drive (HDD) | 100 MB | |
| Video card (GPU) | GeForce 6600 or equivalent (Direct3D/OpenGL compatible card) 256 MB of VRAM | |
| OS X | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 10.8 | |
| Processor (CPU) | 3000 MHz | |
| System memory (RAM) | 1024 MB | |
| Hard disk drive (HDD) | 100 MB | |
| Video card (GPU) | GeForce 6600 or equivalent (Direct3D/OpenGL compatible card) 256 MB of VRAM | |
| Linux | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | Ubuntu 12.04 | |
| Processor (CPU) | 3000 MHz | |
| System memory (RAM) | 1024 MB | |
| Hard disk drive (HDD) | 100 MB | |
| Video card (GPU) | GeForce 6600 or equivalent (OpenGL compatible card) 256 MB of VRAM | |
