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Talk:Medal of Honor (2010)

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SP FoV Changer doesn't work

4
Fog13k (talkcontribs)

The SP FoV changer doesn't work on Windows 10 x64, it says the game is running but the FoV value stays at 0 with no change in-game, tried running both the tool and game as Admin, tried compatibility modes, starting the tool before and after starting the game and different versions of the tool, always the same issue, hope i could get some help, thanks.

Markie (talkcontribs)

I tested this recently and it still doesn't work.

Fog13k (talkcontribs)

The latest version from May 2021 works great, you should try it, kudos to Suicide Machine

Markie (talkcontribs)

I know, I'm the one who asked him to update it :)

Hawaii Beach (talkcontribs)

the fov changer doesn't work on my machine (win10 amd64)

Current FOV is always 0, and cannot change the fov.

Anonymous (talkcontribs)

Per User:Suicide machine's suggestion should we split the page into single-player and multi-player? It would make sense since the two appear to be vastly different. Any opinions or suggestions as to how should this be done? (disambig page, main page for single-player with a link to multi or whatever else)

Suicide machine (talkcontribs)

Come to think about. It may be worth expending infobox even more. On PCGW we have couple of games that - even though they are using the same engine for singleplayer and multiplayer - offer different features and costumization. One such example would be Call of Duty: Black Ops (which has FOV slider, but only for multiplayer).

Still, MOH is pretty much the most extreme of examples - not only it features different functions and customization in singleplayer and multipalyer. Due to the fact, it's using 2 different engines - it can produce different errors, crashes and have different solutions for its problems. I remember a few years back looking for an option to change FOV in singleplayer and I was always seeing some smart-ass posting a solution how to change FOV in multiplayer - that was extremely frustrating. Still, maybe simple notes will be enough. And Issues could go like:
==(Singleplayer) Name of an issue ==

Just don't try putting both like we used to with Final Fantasy VII - that was awful.

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