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Talk:Game of Thrones

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I don't get this game and its config.

1
Suicide machine (talkcontribs)

Let's say, I made quite a natural assumption that if a game changes some value in a config file, then it means the game uses such feature.

And so with Game Quality set to High, the game set MaxAnisotropy to 16 and MaxMultisamples to 4. So I thought - alright, AF x16 and AA x4.
With Game Quality set to Low, the game set MaxAnisotropy to 0 and MaxMultisamples to 1. So, I thought - no multisamples and no anisotropy.
There is a texture quality setting, but it does not affect MaxAnisotropy.

And that would make sense, except I started making screenshots.

And I quickly realized - there is just no way, there is any multisampling in this game. What I can say, there is some kind of parallax mapping used for stone textures, which gives some nice depth to some of the walls, but... now I just can't for even figure out whatever this game uses Anisotropic filtering or not. I guess it's not x16 as it's stated in config file, when using High Game Quality settings, since textures in a distance are still blury.

So I just launched a game... yet again. Set everything to high, which was suppose to be AF x16 according to config file. Set a position, made a screenshot. Closed a game, edited MaxAnisotropy manually to 0 (value for Game Quality - Low) in config file. Launched a game, loaded a save file. Made a screenshot. Closed a game, checked config file - still Anisotropy at 0, so it wasn't reset.

Yeah... I'm removing that Anisotropy thing as well.

At least, I was able to confirm that changing Vsync in config file actually gets rid of vsync stretching (analysing recordings from Avermedia Live Gamer HD), but aside from that - all I can say - what the hell, Cyanide?!

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