Star Wars: The Force Unleashed II

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Star Wars: The Force Unleashed II
Star Wars: The Force Unleashed II cover
Developers
LucasArts
Windows Aspyr Media
Publishers
LucasArts
Disney Interactive Studios
Engines
Ronin 2.0[1]
Release dates
Windows October 26, 2010
Star Wars: The Force Unleashed
Star Wars: The Force Unleashed 2009
Star Wars: The Force Unleashed II 2010

Key points

Capped at 30 FPS; see High frame rate to fix.
All DLCs are console exclusives.

General information

LucasArts Forums for game discussion
LucasArts Forums for game support
Steam Community Discussions
Steam Users' Forums for game series

Availability[edit]

Source DRM Notes Keys OS
Amazon.com
GamersGate
Games Republic
Steam

Essential improvements[edit]

Skip intro videos[edit]

Skip intro videos[citation needed]
  1. Download this patch.
  2. Extract zip file into <path-to-game>
  3. Run NoIntro_SWTFU2.exe and click "Disable Intro".
  4. Start the game.

Patches[edit]

Patch 1.1[edit]

  • Fix memory leak
  • Pre-rendered cut-scenes and game "attract" mode stop functioning after about 50 minutes of game play.
  • Some textures & characters appear dark and without texture after about 50 minutes of game play with some ATI Radeon video card configurations.
  • Reflections may not work properly with NVIDIA GeForce 9800 series cards.
  • Some Stormtroopers and other enemies can become stuck in the air when hit with "Force Push" causing a progression stop to the next level/area until all enemies were found and destroyed.
  • During level "Salvation - Battle for the Salvation" a power core may not be able to be retrieved if the apprentice is defeated while in the same room as the power core or if the game is exited and re-loaded while in the power core room.
Download[edit]

Restoring wet clothes[edit]

This effect was originally available for console versions but it was absent in the PC version. Download from Mod DB

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\LucasArts\Star Wars The Force Unleashed 2\

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\LucasArts\Star Wars The Force Unleashed 2\Saves\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Game may crash on start if multiple monitors are enabled.[citation needed]
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
Capped at 30 FPS by default; use the FPS cap fix.
120+ FPS
Capped at 30 FPS by default; use the FPS cap fix.

High frame rate[edit]

Use Patched EXE[citation needed]
  1. Use the FPS cap fix. Available options are 40 FPS, 50 FPS, 60 FPS, and unlimited.
All cutscenes, both pre-rendered and rendered in-engine, will continue to run at 30fps.
This may cause occasional crashes.
Force-gripped objects/enemies may constantly move upwards when using the 50 and 60 FPS exes; if this happens, use the 40 FPS exe.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
No mouse acceleration.
Mouse sensitivity
Mouse input in menus
Menus do not have full mouse support if a controller is connected.
Mouse Y-axis inversion
Invert x-axis also available.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Invert x-axis also available.
Other
Touchscreen optimised
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
French
German
Italian
Polish
Russian
Spanish
Turkish
A Turkish fan patch is available here.

Issues fixed[edit]

Crash on startup[edit]

If your monitor resolution does not match the game's or you are using a second monitor it will crash on load. This seems most common when your desktop is set to 1920x1280. To fix this set your desktop resolution to 1650x1050 and boot the game. From there navigate to the options and change the game resolution. You can now exit out of the game and change your resolution back and the game should boot.

To fix the dual screen issue you need to:

  • Go to game directory
  • Right click SWTFU2.exe
  • Go to "Properties"
  • Choose the "Compatibility" tab
  • Check the box saying "Disable Desktop Composition"

It will disable Aero but turn it back on when you're done playing and you can keep both screens plugged in.

There is also a problem where if your monitor is set to a refresh rate of 59 instead of 60 the game may crash. To fix this in windows right click your desktop, select properties or screen resolution, click advanced under the resolution tab, and change your monitor to a 60 Hz refresh rate.

If you are running Windows 8/8.1 another fix is to set the game's compatibility to Windows 7. Find the game's install directory. If you have purchased the game through Steam, right-click the game in your library and click properties. Select the Local Files tab, then click browse local files. Right-click on SWTFU2.exe, select properties, then compatibility. Click the Compatibility Mode box and select Windows 7.

In game videos not playing[edit]

Change your default .wmv video player to Windows Media Player.

Sound bug in final two levels[edit]

A sound bug that causes no music, no blasterfire and no menu sounds to be audible. Level files have to be replaced. See this thread for the fix: http://forums.steampowered.com/forums/showthread.php?t=1481323

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista SP2 7
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 5200+
Intel Core 2 Duo 2.8 GHz
AMD Athlon X2 6000+
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 10 GB + 1 GB Swap File
Video card (GPU) ATI Radeon HD 2600
Nvidia GeForce 8600 GT
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
ATI Radeon HD 4800
Nvidia GeForce GTX 260
512 MB of VRAM
Sound (audio device) DirectX 9.0c compatible

References

  1. Star Wars: The Force Unleashed 2 Pt. 2 (Page 3) - CVG UK