Space Pirates and Zombies

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Space Pirates and Zombies
Space Pirates and Zombies cover
Minmax Games
OS X Ryan C. Gordon
Linux Ryan C. Gordon
Release dates
Windows August 15, 2011
OS X July 12, 2012
Linux September 18, 2012
Space Pirates and Zombies
Space Pirates and Zombies 2011
Space Pirates and Zombies 2 2015

General information

Space Pirates and Zombies Official Website Community Discussions Support Page
Steam Community Discussions
Steam Users' Forums


Source DRM Notes Keys OS
Developer website
Green Man Gaming Playfire ClientRequires online activation DRM: SecuROM.

Game data[edit]

Configuration file and save game data location[edit]

System Location
Windows %APPDATA%\MinMaxGames\SpacePiratesAndZombies<
Linux $XDG_DATA_HOME/SpacePiratesAndZombies/
This game supports the XDG Base Directory Specification on Linux.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Syncs save games.

Video settings[edit]

Launcher options menu.
Launcher options menu.
In-game options menu.
In-game options menu.


Set multi-monitor resolution[1]
  1. Go to %APPDATA%\MinMaxGames\SpacePiratesAndZombies\b_settings
  2. Edit spz_settings.cs and set your resolution.
  3. Save the file and set it to read-only.

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost


Language UI Audio CC Notes

Issues fixed[edit]

Black Screen of Death for multi-monitor users[edit]

Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.

Developer Blorfy created a fix that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place canvas.cs.dso into common/gameScripts inside the SPAZ folder, replacing the file inside.

Lag and Stuttering with Catalyst 12.3[edit]

Stuttering is caused by game defaulting to one processor core. Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores Alternatively, check the "Direct X Compatibility Mode" in the startup options

Steam startup failure[edit]

Some users report putting Steam into to offline mode and launching the game will allow normal use.

Other information[edit]


Technical specs Supported Notes
Direct3D 7 Only when running the game in "DirectX Compatibility Mode".
OpenGL 3.0
64-bit executable


Middleware Notes
Audio OpenAL

System requirements[edit]

Operating system (OS) XP, Vista, 7, 8, 8.1
Processor (CPU) 2.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 256 MB of VRAM
OpenGL 3.0 compatible
DirectX 9 compatible
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 1.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL 3.0 compatible
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 512 MB of VRAM
OpenGL 3.0 compatible
The Linux version requires the following packages to be installed: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386 and dependencies


  1. Space Pirates and Zombies | WSGF