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Solstice Chronicles: MIA

From PCGamingWiki, the wiki about fixing PC games
Solstice Chronicles: MIA
Solstice Chronicles: MIA cover
Developers
Ironward
Engines
Unreal Engine 4
Release dates
Windows July 26, 2017
Taxonomy
Monetization One-time game purchase

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\TwinStick\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/528160/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\TwinStick\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/528160/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game graphics settings
In-game graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
See Multi-monitor.
Ultra-widescreen
Cut-scenes are pillarboxed, loading screens are stretched.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with texture quality preset. To set manually see Anisotropic filtering (AF).
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Multi-monitor

Modify Engine.ini[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

Camera zooms out much farther than compared to regular 16:9, which also sometimes shows missing level geometry.

Anisotropic filtering (AF)

Modify Engine.ini[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.MaxAnisotropy=16

Input

In-game controls settings
In-game controls settings

Audio

In-game audio settings
In-game audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Russian

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Story and Survival mode. Can be played with keyboard/mouse & controller or two controllers.
LAN play
Online play
Online support is planned.[2]

VR support

In-game eye tracker settings.
In-game eye tracker settings.
3D modes State Notes
Devices
Tobii Eye Tracking

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/528160/ in addition to or instead of this directory. The app ID (528160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References