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Sleeping Dogs: Definitive Edition

From PCGamingWiki, the wiki about fixing PC games
Sleeping Dogs: Definitive Edition
Sleeping Dogs: Definitive Edition cover
Developers
United Front Games
macOS (OS X) Feral Interactive
Publishers
Square Enix
OS X Feral Interactive
Russia Buka Entertainment[1]
Release dates
Windows October 10, 2014
macOS (OS X) March 31, 2016[2]
Reception
OpenCritic 77
IGDB 74
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world
Vehicles Automobile, Motorcycle
Art styles Realistic
Themes China, Contemporary
Series Sleeping Dogs
Sleeping Dogs: Definitive Edition on HowLongToBeat
Sleeping Dogs: Definitive Edition on IGDB
Sleeping Dogs: Definitive Edition guide on StrategyWiki
Sleeping Dogs: Definitive Edition on MobyGames
Sleeping Dogs: Definitive Edition on Wikipedia
Sleeping Dogs
Sleeping Dogs 2012
Sleeping Dogs: Definitive Edition 2014
Triad Wars Cancelled

Sleeping Dogs: Definitive Edition is an enhanced version of Sleeping Dogs containing most DLC rebalanced and properly integrated into the game's story, updated graphics and various additional enhancements. The Gold Top Dog and Silver Top Dog DLCs have been removed from the game as they provided an unfair balance to the game. All other DLCs from the original release except the Valve T-Shirt Pack are present.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
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Europe only; released on 2 DVDs.
Windows
Developer website
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macOS (OS X)
Gamesplanet logo.svg
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Windows
macOS (OS X)
GOG.com
DRM-free
Windows
Green Man Gaming
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Windows
macOS (OS X)
Humble Store
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Windows
macOS (OS X)
Mac App Store
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macOS (OS X)
Steam
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Windows
macOS (OS X)
Amazon.com (unavailable)
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Windows
macOS (OS X)
Publisher website (unavailable)
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Windows
macOS (OS X)
Not available for sale in Germany on Steam.[3]

DLC and expansion packs

All DLC, aside from the Gold Top Dog and Silver Top Dog DLC, is properly integrated into the base game.

Essential improvements

SD-RenderTweaker

A tool dedicated to modifying the game's rendering settings. Includes some fixes.
Fixes a problem where the game overlaps onto a second monitor in fullscreen
Allows for disabling of individual HUD elements unlike the base game, allowing you to properly progress through the game without a HUD
Download SD-RenderTweaker
  1. Download and extract the latest release
  2. Download the SDK compatible executable
  3. Place both files in <path-to-game>

Notes

Game requires a modified executable.

Skip intro video

Delete/move/rename video file
  1. Go to <path-to-game>\data\Movies.
  2. Delete, move or rename HK_Intro_Video_Console.bk2.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\data\HK Options[Note 1]
<path-to-game>\data\DisplaySettings.xml[Note 1]
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/Sleeping Dogs Definitive Edition/VFS/Local/Settings/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/307690/pfx/[Note 2]
DisplaySettings.xml will contain basic settings for ambient occlusion, motion blur, and anti-aliasing.

Save game data location

System Location
Windows <path-to-game>\data\HK Autosave*[Note 1]
<path-to-game>\data\HK GameSlot*[Note 1]
GOG.com <path-to-game>\Save\
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/Sleeping Dogs Definitive Edition/VFS/Local/Saves/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/307690/pfx/[Note 2]

Save file information:

  • Main story save files: HK Autosave Slot and HK GameSlot # (# is 1 - 10)
  • Nightmare in North Point DLC save files: HK AutosaveG Slot and HK GameSlotG # (# is 1 - 2)
  • The Year of the Snake DLC save files: HK AutosaveN Slot and HK GameSlotN # (# is 1 - 2)
  • Save files are compatible between Windows and OS X

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics settings.
Graphics settings.
Advanced Graphics settings.
Advanced Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
The default FoV is slightly improved over the original. Can be adjusted with SD-RenderTweaker.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
"Normal" to "Extreme" options, with FXAA always on, and optional SSAA.[4] Forced FXAA can be disabled with SD-RenderTweaker.
Vertical sync (Vsync)
Game locks the refresh rate to your monitor's peak refresh rate. Run the game in borderless windowed mode to force lower refresh rates.
60 FPS and 120+ FPS
In-engine cutscenes are internally capped at 59.94 FPS and duplicate already rendered frames to reach higher values which causes stuttering even at 60 FPS. The in-game 59.94 FPS cap (only available when the game is launched in refresh rates divisible by 60 e.g. 120 Hz) seemingly solves the issue.[5][6]
Gameplay is uncapped with optional FPS limiter and benchmark tool included. If v-sync is disabled and no in-game cap is set, menus will be limited to 120 FPS. Anything over 120 will cause single-shots (from a semi-auto or a short click) to fire twice in a rapid burst.[7]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Controls settings.
Controls settings.
Remap settings.
Remap settings.

Keyboard and mouse State Notes
Remapping
Arrow keys can be remapped for movement unlike the original; alas this conflicts with unmappable keys such as radio controls, phone scrolling, and dropping items/weapons. Use Mouse4Fix in order to fix the problem with Mouse4 being unbindable.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Both X and Y axes can be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See DualShock 4.
PlayStation button prompts
Use PS Controller mod.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Sound Effects, Music, Dialogue and Car Music
Surround sound
Up to 7.1 output.[8]
Subtitles
Can also be turned on only for when Cantonese is spoken.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Brazilian Portuguese
Fan translation, download.
Russian
Spanish

Issues Unresolved

Camera Bug when playing with Keyboard and Mouse

There's a strange bug where camera seems to zoom-in when you 'Sprint' using Keyboard & Mouse controls. Walking seems to be unaffected and brings camera back to normal. Doesn't happen when using a controller.

Wetness Bug on default and many other outfits

The drench wetness effect during rain & when you jump into the river seems to be missing on many clothes and skin. Only some clothes do have the wetness effect during free roam. Scripted Missions during rain are unaffected (Prologue and Cemetery shootout).

Issues fixed

Screen tearing on Windows 10 even with in-game Vsync set to ON

Cap the game to 58 FPS[9]
Enable Steam FPS counter[10][11]
  1. Go to Steam > Settings > In-Game
  2. Select any position in In-game FPS Counter list

Other information

API

Technical specs Supported Notes
Direct3D 10, 11
Shader Model support 4, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Physics Havok
Audio Wwise
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 3870
Intel HD Graphics 2500
512 MB of VRAM
DirectX 10 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.10.5
Processor (CPU) Intel 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) 1 GB of VRAM
Controller
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/307690/ in addition to or instead of this directory. The app ID (307690) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Official announcement - last accessed on 2023-06-30
  2. Honor. Trust. Betrayal. Sleeping Dogs™: Definitive Edition is coming to the Mac March 31st | Feral News
  3. Blocked in Germany :: Sleeping Dogs: Definitive Edition General Discussions - last accessed on May 2023
  4. Verified by User:Markie on 2024-04-17
    Normal FXAA at the Normal setting or High FXAA at the High and Extreme settings along with Off SSAA at the Normal setting, Medium SSAA at the High setting, and High SSAA at the Extreme setting.
  5. Verified by User:Radmaxx on 2021-09-29
    Smoothness of these cutscenes remained the same at 144 FPS and 60 FPS but got worse at lower values.
  6. Sleeping Dogs Cutscene Problem - last accessed on
  7. Verified by User:ChaosBahamut on 2021-07-25
  8. PC Gaming Surround Sound Round-up - last accessed on May 2023
  9. Can't get Vsync to work (Windows 10) :: Sleeping Dogs: Definitive Edition Technical Support - last accessed on 2016-7-13
  10. Single screen tearing issue after Win10 update :: Sleeping Dogs: Definitive Edition General Discussions - last accessed on 2016-7-13
  11. Wierd lines in middle of screen playing sleeping dogs on GTX 970 Windows 10 :: Sleeping Dogs™ General Discussions - last accessed on 2016-7-13