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RunGunJumpGun

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RunGunJumpGun
RunGunJumpGun cover
Developers
ThirtyThree
Publishers
Gambitious Digital Entertainment
Engines
Unity 5[Note 1]
Release dates
Windows August 31, 2016
macOS (OS X) August 31, 2016[citation needed]
Taxonomy
Monetization One-time game purchase

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Green Man Gaming
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Windows
macOS (OS X)
Humble Store
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Windows
macOS (OS X)
Steam
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Windows
macOS (OS X)
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\ThirtyThree Games\RunGunJumpGun\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/440550/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\440550\remote\savegame.json
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/440550/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general settings.
In-game general settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
The built-in option called Fullscreen is a Borderless Fullscreen Windowed mode. To enable true fullscreen mode, the -window-mode exclusive command line argument must be used.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame-locked at 60 FPS.[2]
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Notes about the Frame-Rate

This game could be forced to use higher refresh rates, but the gameplay would be too fast.
Alternatively, the game's speed could be reduced by lowering the frame-rate. This will make the motion of the game slower. Some people may wish to use this method to make the game easier, so the steps are written below.
Instructions[citation needed]
  1. Exclusive Fullscreen mode must be enabled, by using the -window-mode exclusive command line argument.
  2. In the Nvidia graphics driver, click "Manage 3D Settings", then click "Program Settings", then click "Add" and add this game's "rungunjumpgun.exe" file.
  3. Then scroll to the "Vertical Sync" section and click it, then click "Off".
  4. Then scroll to the "Max Frame Rate" option and click it, then click "On", and set it to "30 FPS".
  5. For people who are curious about trying higher frame-rates, even though the game would be too fast to enjoy, simply set the option of "Step 3" to a higher number, like "120", instead of "30".

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Sound
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Brazilian Portuguese
Russian
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 10 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8
Processor (CPU) Intel Core 2 Duo 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Shader model 3.0 support


Notes

  1. Unity engine build: 5.3.4f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2019-03-05
  2. RunGunJumpGun :: Little Update - last accessed on 2019-03-05