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Rogue Legacy

From PCGamingWiki, the wiki about fixing PC games
Rogue Legacy
Rogue Legacy cover
Developers
Cellar Door Games
macOS (OS X) Ethan Lee
Linux Ethan Lee
Engines
Windows XNA
OS X, Linux FNA
Release dates
Windows June 27, 2013
macOS (OS X) October 16, 2013
Linux October 16, 2013
Reception
Metacritic 85
OpenCritic 84
IGDB 86
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Action, Metroidvania, Platform, Roguelike
Art styles Pixel art
Themes Fantasy
Series Rogue Legacy
Rogue Legacy on HowLongToBeat
Rogue Legacy on IGDB
Rogue Legacy guide on StrategyWiki
Rogue Legacy on MobyGames
Rogue Legacy on Wikipedia
Rogue Legacy
Rogue Legacy 2013
Rogue Legacy 2 2022

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Demo saves cannot be transferred to the full version.[1]

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Rogue Legacy\
macOS (OS X) $HOME/Library/Application Support/RogueLegacy/
Linux $XDG_CONFIG_HOME/RogueLegacy/
GameConfig.ini stores the configuration.
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\SavedGames\RogueLegacy\
macOS (OS X) $HOME/Library/Application Support/RogueLegacy/
Linux $XDG_DATA_HOME/RogueLegacy/
The save games are cross-platform.

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
added in v1.4.0

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Internal resolution maxes out at 1920x1440. Display resolution can be increased via the config file.
Multi-monitor
Pillarboxed 16:9.
Ultra-widescreen
Pillarboxed 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Desyncs with objects in-game possible.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Input settings.
Input settings.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.6 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) ATI Radeon X1950 Pro
Nvidia GeForce 7900 GT
256 MB of VRAM
DirectX 9.0c compatible
Controller XInput, DirectInput
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL 3.0 compatible (2.1 with ARB extensions acceptable)
Linux
Minimum
Operating system (OS) glibc 2.15+
Processor (CPU) Dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL 3.0 compatible (2.1 with ARB extensions acceptable)


References