Rise of Insanity
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Red Limb Studio | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | March 1, 2018 |
Linux | March 1, 2018 |
Reception | |
Metacritic | 62 |
OpenCritic | 53 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure |
Art styles | Realistic |
Themes | Contemporary, Horror |
Key points
- Hearing-impaired players may be unable to solve one puzzle.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Red Limb Studio\Rise of Insanity\playerInfo.dat HKEY_CURRENT_USER\Software\Red Limb Studio\Rise of Insanity |
Linux | $XDG_CONFIG_HOME/unity3d/Red Limb Studio/Rise of Insanity/playerInfo.dat $XDG_CONFIG_HOME/unity3d/Red Limb Studio/Rise of Insanity/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Red Limb Studio\Rise of Insanity\playerInfo.dat |
Linux | $XDG_CONFIG_HOME/unity3d/Red Limb Studio/Rise of Insanity/playerInfo.dat |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Default fullscreen is borderless. Use windowed mode with -popupwindow parameter for alternative mode or -window-mode exclusive for exclusive fullscreen. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Off, Low, Medium, High, and Very High. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Recognized, but with wrong control layout. |
---|
Tracked motion controllers | No motion tracking, only button inputs. | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
German | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | [3] | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | No motion tracking, only button inputs. See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
OpenGL | Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | PC: Intel Core 2 Quad Q6600 VR: Intel Core i5 4590 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | PC: Nvidia GeForce GTX 560 Ti VR: Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04 | |
Processor (CPU) | Intel Core 2 Quad Q6600 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 Ti 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Waschbär on 2019-05-11
- ↑ Rise of Insanity Steam Community Discussions - information and solution - last accessed on 2021-02-23
- ↑ Rise of Insanity VR on Windows Mixed Reality - YouTube - last accessed on 2019-05-11