Port Royale 3: Pirates & Merchants

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Port Royale 3: Pirates & Merchants
Release dates
May 4, 2012
Port Royale 3: Pirates & Merchants at Steam Charts
Port Royale 3: Pirates & Merchants at SteamDB
 Port Royale 3: Pirates & Merchants at Wikipedia
Port Royale
Port Royale: Gold, Power and Pirates 2002
Port Royale 2 2004
Port Royale 3: Pirates & Merchants 2012

General information

More information Kalypso Forum
More information Steam Community Discussions
More information Steam Users' Forums


Source DRM Notes Keys
GamersGate Availability Table Icons - Steam.svg
Green Man Gaming Availability Table Icons - Steam.svg Gold Edition.
Humble Store Availability Table Icons - Steam.svg Gold Edition.
Steam Availability Table Icons - Steam.svg
Information All versions require Steam.

Game data[edit]

Configuration file(s) location[edit]


Save game data location[edit]


Save game cloud syncing[edit]

System Native Notes
Steam Cloud Impossible

Video settings[edit]

Graphics option Option Notes
Widescreen resolution Unknown
Multi-monitor Unknown
Field of view (FOV) Unknown
Windowed Unknown
Borderless fullscreen windowed Unknown
Anisotropic filtering (AF) Unknown
Anti-aliasing (AA) Unknown
Vertical sync (Vsync) Unknown
High frame rate Unknown

Input settings[edit]

Keyboard and mouse Native Notes
Remapping Unknown
Mouse acceleration Unknown
Mouse input in menus Unknown
Mouse Y-axis inversion Unknown
Controller support Native
Full controller support Native
Controller remapping Unknown
Controller Y-axis inversion Unknown

Audio settings[edit]

Audio options Native Notes
Separate volume controls Unknown
Surround sound Unknown
Subtitles Unknown
Closed captions Unknown
Mute on focus lost Unknown


Multiplayer types

Type Native Players Notes
LAN play Native 4
Online play Native 4

Issues unresolved[edit]

Frozen ship bug[edit]

Sometimes the game will completely freeze, and the ships and timer will also freeze (although it is still possible to interact with the towns.[1]

Talking to the Architect in town and accessing the Build grid seems to unfreeze time, though the bug might still recur.

Missing Building Name In Town[edit]

When a player reaches a certain rank, building names over buildings disappear.

Shipyard Bug[edit]

When a shipyard has more than 1 ship to offer, it frequently auto-selects the 1st ship. Players could accidentally buy the wrong ship if they are not clicking the buy button fast enough.

Reputation Bug[edit]

On version 1.1.2 quests aren't giving any reputation increase.

Issues fixed[edit]


Reportedly, loading a game will not allow saves to be made automatically.[2]

This can be fixed by starting a new game, and then loading the save game again.[3] [4]

Autosave timer can also be adjusted by going into the Options.cfg in %APPDATA%\Kalypsomedia\Port Royale 3\

There is a section where one can adjust the number of seconds between autosaves:

Timer = 480

System requirements[edit]

Minimum Recommended
Operating system (OS) XP, Vista, 7 7
Processor (CPU) Dual Core Quad Core
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD)
3 GB
Video card (GPU) Geforce 7 Series
Radeon X2000-Series
DirectX 9.0c compatible
Shader model 2.0 support
DirectX 10 compatible
Shader model 3.0 support


  1. http://forums.steampowered.com/forums/showthread.php?t=2693403
  2. http://forums.anandtech.com/showthread.php?t=2244488
  3. http://forum.kalypsomedia.com/showthread.php?tid=14468
  4. http://forum.kalypsomedia.com/showthread.php?tid=14468