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Overgrowth

From PCGamingWiki, the wiki about fixing PC games
Overgrowth
Overgrowth cover
Developers
Wolfire Games
Linux Edward Rudd
Publishers
Wolfire Games
Engines
Phoenix Engine (Wolfire Games)
Release dates
Windows October 16, 2017[1]
macOS (OS X) October 16, 2017[1]
Linux October 16, 2017[1]
Reception
OpenCritic 62
IGDB 51
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Brawler
Series Lugaru
Overgrowth on HowLongToBeat
Overgrowth on IGDB
Overgrowth on MobyGames
Overgrowth on Wikipedia
Lugaru
Lugaru 2005
Overgrowth 2017

General information

Official forums
Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Humble widget.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
See here for Humble key redemption details.
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Wolfire\
macOS (OS X)
Linux $XDG_DATA_HOME/Overgrowth/

Save game data location

System Location
Windows %USERPROFILE%\Documents\Wolfire\
macOS (OS X)
Linux $XDG_DATA_HOME/Overgrowth/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Can also use a custom resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
From main menu, in the bar at the top of the screen, access Settings then Camera.
Range from 1 to 180°.
Windowed
Borderless fullscreen windowed
Both borderless windowed and borderless fullscreen.
Anisotropic filtering (AF)
Up to 8x.
Anti-aliasing (AA)
Up to 8x.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Some more obscure bindings are in config file, others in settings menu
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Menu navigation requires mouse. Some DirectInput controllers require rebinding.
Controller remapping
Rebind from config file only.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Directly useable through generic controller support.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
,
, Wired, Wireless (Bluetooth), Wireless (DualShock 4 USB Wireless Adapter)
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master and Music.
Surround sound
Subtitles
All dialogue is in text, no voice-overs.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Spanish
Fan translation, download.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play

Other information

API

Technical specs Supported Notes
OpenGL 3.2
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[2]
Linux

Middleware

Middleware Notes
Physics Bullet Formerly Open Dynamics Engine.[3]
Audio OpenAL

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Passmark CPU 1000
System memory (RAM) 2 GB
Hard disk drive (HDD) 17 GB
Video card (GPU) Passmark GPU 500
OpenGL 3.2 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) Passmark CPU 1000
System memory (RAM) 2 GB
Hard disk drive (HDD) 17 GB
Video card (GPU) Passmark GPU 500
OpenGL 3.2 compatible
Linux
Minimum
Operating system (OS)
Processor (CPU) Passmark CPU 1000
System memory (RAM) 2 GB
Hard disk drive (HDD) 17 GB
Video card (GPU) Passmark GPU 500
OpenGL 3.2 compatible


References

  1. 1.0 1.1 1.2 Overgrowth 1.0 released - We are now out of early access! - Steam Community :: Group Announcements :: Overgrowth - last accessed on 2017-10-16
  2. Catalina 64-bit Compatibility - Google Docs - last accessed on 5 May 2023
  3. Comparing ODE and Bullet - last accessed on 2020-08-21
    "Last week, I switched the Overgrowth physics engine from ODE (Open Dynamics Engine) to Bullet."